// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net // Precompiled Header #include "NiMainPCH.h" #include "NiRendererSpecificProperty.h" NiImplementRTTI(NiRendererSpecificProperty, NiProperty); NiRendererSpecificPropertyPtr NiRendererSpecificProperty::ms_spDefault; //--------------------------------------------------------------------------- NiRendererSpecificProperty::NiRendererSpecificProperty() { } //--------------------------------------------------------------------------- NiRendererSpecificProperty::~NiRendererSpecificProperty() { } //--------------------------------------------------------------------------- // cloning //--------------------------------------------------------------------------- NiImplementCreateClone(NiRendererSpecificProperty); //--------------------------------------------------------------------------- void NiRendererSpecificProperty::CopyMembers( NiRendererSpecificProperty* pkDest, NiCloningProcess& kCloning) { NiProperty::CopyMembers(pkDest, kCloning); } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // streaming //--------------------------------------------------------------------------- NiImplementCreateObject(NiRendererSpecificProperty); //--------------------------------------------------------------------------- void NiRendererSpecificProperty::LoadBinary(NiStream& kStream) { NiProperty::LoadBinary(kStream); } //--------------------------------------------------------------------------- void NiRendererSpecificProperty::LinkObject(NiStream& kStream) { NiProperty::LinkObject(kStream); } //--------------------------------------------------------------------------- bool NiRendererSpecificProperty::RegisterStreamables(NiStream& kStream) { if (!NiProperty::RegisterStreamables(kStream)) return false; return true; } //--------------------------------------------------------------------------- void NiRendererSpecificProperty::SaveBinary(NiStream& kStream) { NiProperty::SaveBinary(kStream); } //--------------------------------------------------------------------------- bool NiRendererSpecificProperty::IsEqual(NiObject* pkObject) { if (!NiProperty::IsEqual(pkObject)) return false; return true; } //--------------------------------------------------------------------------- void NiRendererSpecificProperty::GetViewerStrings(NiViewerStringsArray* pkStrings) { NiProperty::GetViewerStrings(pkStrings); pkStrings->Add(NiGetViewerString( NiRendererSpecificProperty::ms_RTTI.GetName())); } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // NiStaticDataManager //--------------------------------------------------------------------------- void NiRendererSpecificProperty::_SDMInit() { ms_spDefault = NiNew NiRendererSpecificProperty; } //--------------------------------------------------------------------------- void NiRendererSpecificProperty::_SDMShutdown() { NIASSERT(ms_spDefault->GetRefCount() == 1); ms_spDefault = NULL; } //---------------------------------------------------------------------------