// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISHADERTIMECONTROLLER_H #define NISHADERTIMECONTROLLER_H #include "NiTimeController.h" #include "NiTPointerList.h" #include "NiObjectNET.h" NiSmartPointer(NiShaderTimeController); class NIMAIN_ENTRY NiShaderTimeController : public NiTimeController { NiDeclareRTTI; public: NiShaderTimeController(); virtual ~NiShaderTimeController(); static void RemoveBeforeStreaming(NiObjectNET* pkRoot); static void AddAfterStreaming(); protected: static NiTPointerList* ms_pkObjectsList; static NiTPointerList* ms_pkControllersList; }; typedef NiPointer NiShaderTimeControllerPtr; #endif // #ifndef NISHADERTIMECONTROLLER_H