// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net // Precompiled Header #include "NiMainPCH.h" #include "NiShadowGenerator.h" #include "NiShadowRenderClick.h" NiImplementRTTI(NiShadowRenderClick, NiViewRenderClick); //--------------------------------------------------------------------------- void NiShadowRenderClick::PerformRendering(unsigned int uiFrameID) { NIASSERT(m_pkGenerator); NiRenderer::GetRenderer()->SetRenderShadowCasterBackfaces( m_pkGenerator->GetRenderBackfaces()); NiViewRenderClick::PerformRendering(uiFrameID); SetBit(false, DIRTY); } //---------------------------------------------------------------------------