// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- // NiZBufferProperty inline functions //--------------------------------------------------------------------------- inline NiZBufferProperty::NiZBufferProperty() : m_uFlags(0) { SetZBufferTest(true); SetZBufferWrite(true); SetZSlopeBias(0.0f); SetZBias(0.0f); SetTestFunction(TEST_LESSEQUAL); } //--------------------------------------------------------------------------- inline void NiZBufferProperty::SetZBufferTest(bool bZBufferTest) { SetBit(bZBufferTest, ZBUFFERTEST_MASK); } //--------------------------------------------------------------------------- inline bool NiZBufferProperty::GetZBufferTest() const { return GetBit(ZBUFFERTEST_MASK); } //--------------------------------------------------------------------------- inline void NiZBufferProperty::SetZBufferWrite(bool bZBufferWrite) { SetBit(bZBufferWrite, ZBUFFERWRITE_MASK); } //--------------------------------------------------------------------------- inline bool NiZBufferProperty::GetZBufferWrite() const { return GetBit(ZBUFFERWRITE_MASK); } //--------------------------------------------------------------------------- inline void NiZBufferProperty::SetTestFunction(TestFunction eTest) { SetField(eTest, TESTFUNCTION_MASK, TESTFUNCTION_POS); } //--------------------------------------------------------------------------- inline NiZBufferProperty::TestFunction NiZBufferProperty::GetTestFunction() const { return (TestFunction)GetField(TESTFUNCTION_MASK, TESTFUNCTION_POS); } //--------------------------------------------------------------------------- inline bool NiZBufferProperty::IsEqualFast(const NiZBufferProperty& kProp) const { return (m_uFlags == kProp.m_uFlags); } //--------------------------------------------------------------------------- inline int NiZBufferProperty::Type() const { return NiProperty::ZBUFFER; } //--------------------------------------------------------------------------- inline int NiZBufferProperty::GetType() { return NiProperty::ZBUFFER; } //--------------------------------------------------------------------------- inline NiZBufferProperty* NiZBufferProperty::GetDefault() { return ms_spDefault; } //--------------------------------------------------------------------------- inline void NiZBufferProperty::SetZBias(float fValue) { m_fZBias = fValue; } //--------------------------------------------------------------------------- inline float NiZBufferProperty::GetZBias() const { return m_fZBias; } //--------------------------------------------------------------------------- inline void NiZBufferProperty::SetZSlopeBias(float fValue) { m_fZSlopeBias = fValue; } //--------------------------------------------------------------------------- inline float NiZBufferProperty::GetZSlopeBias() const { return m_fZSlopeBias; } //---------------------------------------------------------------------------