// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPSYSMODIFIERACTIVECTLR_H #define NIPSYSMODIFIERACTIVECTLR_H #include "NiPSysModifierBoolCtlr.h" #include class NIPARTICLE_ENTRY NiPSysModifierActiveCtlr : public NiPSysModifierBoolCtlr { NiDeclareRTTI; NiDeclareClone(NiPSysModifierActiveCtlr); NiDeclareStream; NiDeclareViewerStrings; public: NiPSysModifierActiveCtlr(const char* pcModifierName); protected: // For cloning and streaming only. NiPSysModifierActiveCtlr(); // Virtual function overrides from base classes. virtual bool InterpTargetIsCorrectType(NiObjectNET* pkTarget) const; virtual void GetTargetBoolValue(bool& bValue); virtual void SetTargetBoolValue(bool bValue); }; NiSmartPointer(NiPSysModifierActiveCtlr); #endif // #ifndef NIPSYSMODIFIERACTIVECTLR_H