// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPSYSMODIFIERBOOLCTLR_H #define NIPSYSMODIFIERBOOLCTLR_H #include "NiPSysModifierCtlr.h" class NIPARTICLE_ENTRY NiPSysModifierBoolCtlr : public NiPSysModifierCtlr { NiDeclareRTTI; NiDeclareAbstractClone(NiPSysModifierBoolCtlr); NiDeclareAbstractStream; NiDeclareViewerStrings; public: virtual void Update(float fTime); // *** begin Emergent internal use only *** virtual NiInterpolator* CreatePoseInterpolator(unsigned short usIndex = 0); virtual void SynchronizePoseInterpolator(NiInterpolator* pkInterp, unsigned short usIndex = 0); virtual NiBlendInterpolator* CreateBlendInterpolator( unsigned short usIndex = 0, bool bManagerControlled = false, bool bAccumulateAnimations = false, float fWeightThreshold = 0.0f, unsigned char ucArraySize = 2) const; // *** end Emergent internal use only *** protected: NiPSysModifierBoolCtlr(const char* pcModifierName); // For cloning and streaming only. NiPSysModifierBoolCtlr(); // Virtual function overrides from base classes. virtual bool InterpolatorIsCorrectType(NiInterpolator* pkInterpolator, unsigned short usIndex) const; virtual void GetTargetBoolValue(bool& bValue) = 0; virtual void SetTargetBoolValue(bool bValue) = 0; }; NiSmartPointer(NiPSysModifierBoolCtlr); #include "NiPSysModifierBoolCtlr.inl" #endif // #ifndef NIPSYSMODIFIERBOOLCTLR_H