// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPSYSROTATIONMODIFIER_H #define NIPSYSROTATIONMODIFIER_H #include "NiPSysModifier.h" #include class NIPARTICLE_ENTRY NiPSysRotationModifier : public NiPSysModifier { NiDeclareRTTI; NiDeclareClone(NiPSysRotationModifier); NiDeclareStream; NiDeclareViewerStrings; public: NiPSysRotationModifier(const char* pcName, float fInitialRotSpeed = 0.0f, float fInitialRotSpeedVar = 0.0f, bool bRandomRotSpeedSign = false, float fInitialRotAngle = 0.0f, float fInitialRotAngleVar = 0.0f, bool bRandomInitialAxis = true, NiPoint3 kInitialAxis = NiPoint3::UNIT_X); virtual void Update(float fTime, NiPSysData* pkData); virtual void Initialize(NiPSysData* pkData, unsigned short usNewParticle); float GetInitialRotSpeed() const; void SetInitialRotSpeed(float fInitialRotSpeed); float GetInitialRotSpeedVar() const; void SetInitialRotSpeedVar(float fInitialRotSpeedVar); bool GetRandomRotSpeedSign() const; void SetRandomRotSpeedSign(bool bRandomRotSpeedSign); float GetInitialRotAngle() const; void SetInitialRotAngle(float fInitialRotAngle); float GetInitialRotAngleVar() const; void SetInitialRotAngleVar(float fInitialRotAngleVar); bool GetRandomInitialAxis() const; void SetRandomInitialAxis(bool bRandomInitialAxis); const NiPoint3& GetInitialAxis() const; void SetInitialAxis(const NiPoint3& kInitialAxis); // *** begin Emergent internal use only *** virtual void PostLinkObject(NiStream& kStream); // *** end Emergent internal use only *** protected: // For cloning and streaming only. NiPSysRotationModifier(); float m_fInitialRotSpeed; float m_fInitialRotSpeedVar; float m_fInitialRotAngle; float m_fInitialRotAngleVar; NiPoint3 m_kInitialAxis; bool m_bRandomInitialAxis; bool m_bRandomRotSpeedSign; }; NiSmartPointer(NiPSysRotationModifier); #include "NiPSysRotationModifier.inl" #endif // #ifndef NIPSYSROTATIONMODIFIER_H