// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPSYSVOLUMEEMITTER_H #define NIPSYSVOLUMEEMITTER_H #include "NiPSysEmitter.h" class NiTransform; class NIPARTICLE_ENTRY NiPSysVolumeEmitter : public NiPSysEmitter { NiDeclareRTTI; NiDeclareAbstractClone(NiPSysVolumeEmitter); NiDeclareAbstractStream; NiDeclareViewerStrings; public: NiAVObject* GetEmitterObj() const; void SetEmitterObj(NiAVObject* pkEmitterObj); // *** begin Emergent internal use only *** virtual void ProcessClone(NiCloningProcess& kCloning); // *** end Emergent internal use only *** protected: NiPSysVolumeEmitter(const char* pcName, NiAVObject* pkEmitterObj, float fSpeed, float fSpeedVar, float fDeclination, float fDeclinationVar, float fPlanarAngle, float fPlanarAngleVar, NiColorA kInitialColor, float fInitialRadius, float fLifeSpan, float fLifeSpanVar, float fRadiusVar); // For cloning and streaming only. NiPSysVolumeEmitter(); virtual void ComputeInitialPositionAndVelocity( NiPoint3& kPosition, NiPoint3& kVelocity); virtual void ComputeVolumeInitialPositionAndVelocity( NiTransform& kEmitterToPSys, NiPoint3& kPosition, NiPoint3& kVelocity)=0; // Emitter object NiAVObject* m_pkEmitterObj; }; NiSmartPointer(NiPSysVolumeEmitter); #include "NiPSysVolumeEmitter.inl" #endif // #ifndef NIPSYSVOLUMEEMITTER_H