// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline void NiPortal::SetAdjoiner(NiAVObject* pkAdjoiner) { m_pkAdjoiner = pkAdjoiner; } //--------------------------------------------------------------------------- inline NiAVObject* NiPortal::GetAdjoiner() const { return m_pkAdjoiner; } //--------------------------------------------------------------------------- inline void NiPortal::SetActive(bool bActive) { SetBit(bActive, ACTIVE_MASK); } //--------------------------------------------------------------------------- inline bool NiPortal::GetActive() const { return GetBit(ACTIVE_MASK); } //--------------------------------------------------------------------------- inline void NiPortal::SetMarked(bool bMarked) { SetBit(bMarked, MARKED_MASK); } //--------------------------------------------------------------------------- inline bool NiPortal::GetMarked() const { return GetBit(MARKED_MASK); } //--------------------------------------------------------------------------- inline unsigned short NiPortal::GetVertexCount() const { return m_usVertices; } //--------------------------------------------------------------------------- inline NiPoint3* NiPortal::GetVertices() { return m_pkModelVertex; } //--------------------------------------------------------------------------- inline const NiPoint3* NiPortal::GetVertices() const { return m_pkModelVertex; } //--------------------------------------------------------------------------- inline void NiPortal::SetModelBound(const NiBound& kBound) { m_kModelBound = kBound; } //--------------------------------------------------------------------------- inline const NiBound& NiPortal::GetModelBound() const { return m_kModelBound; } //--------------------------------------------------------------------------- inline NiBound& NiPortal::GetModelBound() { return m_kModelBound; } //---------------------------------------------------------------------------