// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPORTALMETRICS_H #define NIPORTALMETRICS_H #include "NiPortalLibType.h" #include #include #define NIMETRICS_PORTAL_PREFIX NIMETRICS_PREFIX "portal." class NIPORTAL_ENTRY NiPortalMetrics { public: enum NiMetric { // Time in seconds for each RoomGroup::OnVisible call ROOMGROUP_ONVISIBLE, // Time in seconds for each FixtureCuller::Process call FIXTURECULLER_PROCESS, NUM_METRICS }; const static char ms_acNames[NUM_METRICS][NIMETRICS_NAMELENGTH]; }; #if NIMETRICS #define NIMETRICS_PORTAL_ADDVALUE(eMetric, fValue) \ NIMETRICS_ADDVALUE(NiPortalMetrics::ms_acNames[ \ NiPortalMetrics::eMetric], fValue); #define NIMETRICS_PORTAL_SCOPETIMER(eMetric) \ NiMetricsScopePCTimer kMetricsTimer(NiPortalMetrics::ms_acNames[ \ NiPortalMetrics::eMetric]); #else //#if NIMETRICS #define NIMETRICS_PORTAL_ADDVALUE(eMetric, fValue) #define NIMETRICS_PORTAL_SCOPETIMER(eMetric) #endif //#if NIMETRICS #endif //#ifndef NIPORTALMETRICS_H