// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISYSTEMPCH_H #define NISYSTEMPCH_H #if defined(NI_USE_PCH) #include "NiBinaryLoadSave.h" #include "NiFile.h" #include "NiFileName.h" #include "NiLog.h" #include "NiLogBehavior.h" #include "NiLoopedThread.h" #include "NiLoopedThreadProcedure.h" #include "NiMemManager.h" #include "NiMemStream.h" #include "NiMessageBox.h" #include "NiOS.h" #include "NiPath.h" #include "NiProcessorAffinity.h" #include "NiRTLib.h" #include "NiSDMMacros.h" #include "NiSearchPath.h" #include "NiSemaphore.h" #include "NiStaticDataManager.h" #include "NiSystem.h" #include "NiSystemSDM.h" #include "NiSystemTimelock.h" #include "NiThread.h" #include "NiThreadProcedure.h" #include "NiUniversalTypes.h" #include "NiVersion.h" #endif //#if defined(NI_USE_PCH) #endif // #ifndef NISYSTEMPCH_H