// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPARAMSNIF_H #define NIPARAMSNIF_H #include "NiEntityLibType.h" #include "NiExternalAssetParams.h" #include #include class NIENTITY_ENTRY NiParamsNIF : public NiExternalAssetParams { NiDeclareRTTI; public: NiParamsNIF(); virtual ~NiParamsNIF(); NiBool GetSceneRoot(NiAVObject*& pkAVObject); void SetSceneRoot(NiAVObject* pkAVObject); protected: NiAVObjectPtr m_spSceneRoot; }; #endif // NIPARAMSNIF_H