// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net // Precompiled Header #include "NiEntityPCH.h" #include "NiRenameSelectionSetCommand.h" //--------------------------------------------------------------------------- // NiEntityCommandInterface overrides. //--------------------------------------------------------------------------- void NiRenameSelectionSetCommand::AddReference() { this->IncRefCount(); } //--------------------------------------------------------------------------- void NiRenameSelectionSetCommand::RemoveReference() { this->DecRefCount(); } //--------------------------------------------------------------------------- NiFixedString NiRenameSelectionSetCommand::GetName() { return m_kCommandName; } //--------------------------------------------------------------------------- void NiRenameSelectionSetCommand::DoCommand( NiEntityErrorInterface* pkErrors, bool bUndoable) { m_kOldName = m_spSelectionSet->GetName(); m_bOldDataValid = true; m_spSelectionSet->SetName(m_kNewName); } //--------------------------------------------------------------------------- void NiRenameSelectionSetCommand::UndoCommand( NiEntityErrorInterface* pkErrors) { if (!m_bOldDataValid) { pkErrors->ReportError("Can't undo command; the command must be done " "before it can be undone.", GetName(), m_spSelectionSet->GetName(), NULL); return; } m_spSelectionSet->SetName(m_kOldName); } //---------------------------------------------------------------------------