// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIRESETPROPERTYDATACOMMANDFACTORY_H #define NIRESETPROPERTYDATACOMMANDFACTORY_H #include "NiEntityLibType.h" class NiChangePropertyCommand; class NiEntityPropertyInterface; class NiFixedString; class NIENTITY_ENTRY NiResetPropertyDataCommandFactory { public: static NiChangePropertyCommand* GetResetDataCommand( NiEntityPropertyInterface* pkEntityPropertyInterface, const NiFixedString& kPropertyName); }; #endif // NIRESETPROPERTYDATACOMMANDFACTORY_H