// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net // Precompiled Header #include "NiEntityPCH.h" #include "NiResetUShortDataCommand.h" //--------------------------------------------------------------------------- NiResetUShortDataCommand::NiResetUShortDataCommand( NiEntityPropertyInterface* pkEntityPropertyInterface, const NiFixedString& kPropertyName) : NiChangePropertyCommand( pkEntityPropertyInterface, kPropertyName, 0), m_pusOldData(NULL) { NiFixedString kPrimitiveType; NIVERIFY(m_spEntityPropertyInterface->GetPrimitiveType( m_kPropertyName, kPrimitiveType)); NIASSERT(kPrimitiveType == NiEntityPropertyInterface::PT_USHORT); } //--------------------------------------------------------------------------- NiResetUShortDataCommand::~NiResetUShortDataCommand() { NiFree(m_pusOldData); } //--------------------------------------------------------------------------- // NiChangePropertyCommand overrides. //--------------------------------------------------------------------------- NiBool NiResetUShortDataCommand::StoreOldData() { NiBool bSuccess = m_spEntityPropertyInterface->GetElementCount( m_kPropertyName, m_uiOldDataCount); if (!bSuccess) { return false; } if (!m_pusOldData) { m_pusOldData = NiAlloc(unsigned short, m_uiOldDataCount); } for (unsigned int ui = 0; ui < m_uiOldDataCount; ui++) { if (!m_spEntityPropertyInterface->GetPropertyData(m_kPropertyName, m_pusOldData[ui], ui)) { return false; } } return true; } //--------------------------------------------------------------------------- NiBool NiResetUShortDataCommand::SetNewData() { return m_spEntityPropertyInterface->ResetProperty(m_kPropertyName); } //--------------------------------------------------------------------------- NiBool NiResetUShortDataCommand::SetOldData() { for (unsigned int ui = 0; ui < m_uiOldDataCount; ui++) { if (!m_spEntityPropertyInterface->SetPropertyData(m_kPropertyName, m_pusOldData[ui], ui)) { return false; } } return true; } //---------------------------------------------------------------------------