// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISCENE_H #define NISCENE_H #include "NiEntityLibType.h" #include #include #include "NiEntityInterface.h" #include "NiEntitySelectionSet.h" #include "NiTPtrSet.h" #include class NiEntityErrorInterface; class NiExternalAssetManager; class NIENTITY_ENTRY NiScene : public NiRefObject { public: NiScene(const NiFixedString& kName, unsigned int uiEntityArraySize = 0, unsigned int uiSelectionSetArraySize = 0); // Functions for getting and setting the scene name. const NiFixedString& GetName() const; void SetName(const NiFixedString& kName); // Functions for managing entities. unsigned int GetEntityCount() const; NiEntityInterface* GetEntityAt(unsigned int uiIndex) const; NiEntityInterface* GetEntityByName(const NiFixedString& kName) const; NiBool AddEntity(NiEntityInterface* pkEntity); void RemoveEntity(NiEntityInterface* pkEntity); void RemoveEntityAt(unsigned int uiIndex); void RemoveAllEntities(); NiBool IsEntityInScene(NiEntityInterface* pkEntity) const; // Functions for managing selection sets. unsigned int GetSelectionSetCount() const; NiEntitySelectionSet* GetSelectionSetAt(unsigned int uiIndex) const; NiEntitySelectionSet* GetSelectionSetByName(const NiFixedString& kName) const; NiBool AddSelectionSet(NiEntitySelectionSet* pkSelectionSet); void RemoveSelectionSet(NiEntitySelectionSet* pkSelectionSet); void RemoveSelectionSetAt(unsigned int uiIndex); void RemoveAllSelectionSets(); // Computes the world-space bound of the scene. void GetBound(NiBound& kBound); // Updates all entites. void Update(float fTime, NiEntityErrorInterface* pkErrors, NiExternalAssetManager* pkAssetManager); // BuildVisibleSet for all entities. void BuildVisibleSet(NiEntityRenderingContext* pkRenderingContext, NiEntityErrorInterface* pkErrors); // *** begin Emergent internal use only *** static void _SDMInit(); static void _SDMShutdown(); // *** end Emergent internal use only *** private: NiFixedString m_kName; NiTObjectPtrSet m_kEntities; NiTPointerMap m_kQuickEntityLookUpMap; NiTObjectPtrSet m_kSelectionSets; static NiFixedString ms_kSceneRootName; }; NiSmartPointer(NiScene); #include "NiScene.inl" #endif // NISCENE_H