// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef GAMEPADMAPPINGS_H #define GAMEPADMAPPINGS_H #include #define SCENEAPP_LSTICK_VERT NiInputGamePad::NIGP_DEFAULT_LEFT_VERT #define SCENEAPP_LSTICK_HORZ NiInputGamePad::NIGP_DEFAULT_LEFT_HORZ #define SCENEAPP_RSTICK_VERT NiInputGamePad::NIGP_DEFAULT_RIGHT_VERT #define SCENEAPP_RSTICK_HORZ NiInputGamePad::NIGP_DEFAULT_RIGHT_HORZ #define SCENEAPP_TOGGLE_PIPELINE_BUTTON NiInputGamePad::NIGP_L1 #define SCENEAPP_TOGGLE_FULLSCREEN_BUTTON NiInputGamePad::NIGP_R1 #define SCENEAPP_TOGGLE_CAMERA_BUTTON NiInputGamePad::NIGP_RDOWN #define SCENEAPP_TOGGLE_WIREFRAME_BUTTON NiInputGamePad::NIGP_RUP #define SCENEAPP_TOGGLE_FLY_BUTTON NiInputGamePad::NIGP_RRIGHT #define SCENEAPP_TOGGLE_SHADOWS_BUTTON NiInputGamePad::NIGP_RLEFT #define SCENEAPP_TOGGLE_OCCLUDERS_BUTTON NiInputGamePad::NIGP_A #define SCENEAPP_QUIT_BUTTON NiInputGamePad::NIGP_SELECT #define SCENEAPP_RESET_BUTTON NiInputGamePad::NIGP_START #endif // GAMEPADMAPPINGS_H