// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef OCCLUDER_H #define OCCLUDER_H #include class Occluder : public NiObject { NiDeclareRTTI; Occluder(); virtual ~Occluder(); public: virtual void Update(NiCamera* pkCamera) = 0; virtual bool IsOccluded(NiCamera* pkCamera, const NiBound& kBound) = 0; }; NiSmartPointer(Occluder); #endif // OCCLUDER_H