using IgniteEngine.Content.GameObjects;
using System.Collections.Generic;
namespace IgniteEngine
{
///
/// A class that represents players' account data.
///
public class Account
{
///
/// The account's avatars.
///
public List Avatars { get; set; }
///
/// The name of the account.
///
public string Username { get; set; }
///
/// The ID of the account.
///
public int UserNo { get; set; }
///
/// Creates a new instance of the class.
///
public Account(int userNo, string username)
{
Avatars = new List();
UserNo = userNo;
Username = username;
}
}
}