using IgniteEngine.Content.Items; using IgniteEngine.IO; namespace IgniteEngine.Definitions.SHN { /// /// Class that defines the file ItemInfo.shn. /// [Definition] public class ItemInfo { /// /// The item's ID. /// [Identity] public ushort ID { get; private set; } /// /// The item's index name. /// public string InxName { get; private set; } /// /// The item's full name. /// public string Name { get; private set; } /// /// The item's equip type. /// public ItemEquip Equip { get; private set; } } }