using System.Net; using IgniteEngine.Networking; namespace IgniteEngine.Protocols { public class PROTO_NC_LOG_USER_LOGIN : NetworkMessage { public PROTO_NC_LOG_USER_LOGIN(int userNo, byte worldNum, string ip) : base(NetworkCommand.NC_LOG_USER_LOGIN) { Write((uint)userNo); Write(worldNum); var ipArr = IPAddress.Parse(ip).GetAddressBytes(); for (var i = 0; i < 4; i++) { Write(ipArr[i]); } } } }