using IgniteEngine.Networking; namespace IgniteEngine.Protocols { public class PROTO_NC_MISC_S2SCONNECTION_REQ : NetworkMessage { public PROTO_NC_MISC_S2SCONNECTION_REQ(NetworkConnectionType from, NetworkConnectionType to, byte worldNo, string worldName, byte zoneNo, string ip, ushort port) : base(NetworkCommand.NC_MISC_S2SCONNECTION_REQ) { Write((byte) from); Write((byte) to); Write(worldNo); Write(worldName, 20); Write(zoneNo); Write(ip, 16); Write(port); Write((ushort) ((byte) from + (byte) to)); } } }