using IgniteEngine.Networking; namespace IgniteEngine.Protocols { public class PROTO_NC_USER_WORLDSELECT_ACK : NetworkMessage { public PROTO_NC_USER_WORLDSELECT_ACK(World world, string guid) : base(NetworkCommand.NC_USER_WORLDSELECT_ACK) { Write(world.Status); Write(world.IP, 16); Write(world.Port); Write(guid, 32); } } }