DebugWithReleaseLibs Win32 Debug Win32 Release Win32 Shipping Win32 {77534AAC-B6D4-442A-8DAB-3E3523FE2A56} Client Win32Proj Client Application NotSet Application NotSet Application NotSet Application NotSet <_ProjectFileVersion>10.0.30319.1 ..\..\Binaries\Release\ ..\..\Binaries\Release\ ..\..\Binaries\Debug\ ..\..\Binaries\Debug\ ..\..\Binaries\Shipping ..\..\Binaries\Shipping ..\..\Binaries\DebugWithReleaseLibs\ ..\..\Binaries\DebugWithReleaseLibs\ $(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib Gamebryo\NiApplication;$(IncludePath) Gamebryo\NiApplication;$(IncludePath) Gamebryo\NiApplication;$(IncludePath) Gamebryo\NiApplication;$(IncludePath) ..\..\Extras\Libs\DirectX\Include;..\..\Extras\Libs\Gamebryo\Include;..\..\Extras\Libs\Gamebryo-Ext\STLPort;%(AdditionalIncludeDirectories) _WINDOWS;%(PreprocessorDefinitions) NiFont.lib;NiSystem.lib;NiMain.lib;NiAnimation.lib;NiParticle.lib;NiApplication.lib;NiVisualTracker.lib;NiInput.lib;NiCursor.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).exe ..\..\Extras\Libs\DirectX\Lib;..\..\Extras\Libs\Gamebryo\Lib\Release;%(AdditionalLibraryDirectories) false ..\..\Extras\Libs\DirectX\Include;..\..\Extras\Libs\Gamebryo\Include;..\..\Extras\Libs\Gamebryo-Ext\STLPort;%(AdditionalIncludeDirectories) _WINDOWS;%(PreprocessorDefinitions) d3dx9.lib;dxguid.lib;dinput8.lib;d3d9.lib;NiDX9Renderer.lib;NiBinaryShaderLibDX9.lib;NSBShaderLibDX9.lib;NiD3DXEffectShaderLibDX9.lib;NiFont.lib;NiSystem.lib;NiMain.lib;NiAnimation.lib;NiParticle.lib;NiApplication.lib;NiVisualTracker.lib;NiInput.lib;NiCursor.lib;%(AdditionalDependencies) ..\..\Extras\Libs\DirectX\Lib;..\..\Extras\Libs\Gamebryo\Lib\Debug;%(AdditionalLibraryDirectories) false ..\..\Extras\Libs\DirectX\Include;..\..\Extras\Libs\Gamebryo\Include;..\..\Extras\Libs\Gamebryo-Ext\STLPort;%(AdditionalIncludeDirectories) _WINDOWS;%(PreprocessorDefinitions) NiFont.lib;NiSystem.lib;NiMain.lib;NiAnimation.lib;NiParticle.lib;NiApplication.lib;NiVisualTracker.lib;NiInput.lib;NiCursor.lib;%(AdditionalDependencies) $(ProjectName).exe ..\..\Extras\Libs\DirectX\Lib;..\..\Extras\Libs\Gamebryo\Lib\Shipping;%(AdditionalLibraryDirectories) false ..\..\Extras\Libs\DirectX\Include;..\..\Extras\Libs\Gamebryo\Include;..\..\Extras\Libs\Gamebryo-Ext\STLPort;%(AdditionalIncludeDirectories) _WINDOWS;%(PreprocessorDefinitions) NiSample.lib;NiFont.lib;NiSystem.lib;NiFloodgate.lib;NiMain.lib;NiMesh.lib;NiAnimation.lib;NiParticle.lib;NiApplication.lib;NiVisualTracker.lib;NiInput.lib;NiUserInterface.lib;NiCursor.lib;%(AdditionalDependencies) ..\..\Extras\Libs\DirectX\Lib;..\..\Extras\Libs\Gamebryo\Lib\Release;%(AdditionalLibraryDirectories) false