using System; using System.Collections.Generic; using System.Text; using Microsoft.Xna.Framework.Graphics; namespace Foresight.Engine.Scenes { public class LoginScene : Scene { // Textures private Texture2D _titleTexture; // Models // UI public bool Is3D() => true; public override void Draw(SpriteBatch spriteBatch) { throw new NotImplementedException(); } public override void Dispose() { throw new NotImplementedException(); } } }