using Vision.Core.Streams; using Vision.Core.Structs; namespace Vision.Game.Structs.Common { public class StreetBoothSignboard : AbstractStruct { public string Message; public override int GetSize() { return 30; } public override void Read(ReaderStream reader) { Message = reader.ReadString(30); } public override void Write(WriterStream writer) { writer.Write(Message, 30); } } }