using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FilterAPI.Networking { public enum LocalNETCMD { PING = 1025, // 1, 1 HandlePing PONG = 1026, // 1, 2 HandlePong NAME = 2049, // 2, 1 HandleName NAME_OK = 2050, // 2, 2 HandleNameOK CONS_TEXT = 2051, // 2, 3 HandleConsoleText RELOAD_SHN = 2052, // 2, 4 HandleReload XFER_KEY = 3075, // 3, 3 HandleTransferKey GET_NUSERNO = 4100, // 4, 4 HandleGetnUserNo DC_ALL = 4102, // 4, 6 HandleDisconnectAll DC_PLYR = 4103, // 4, 7 HandleDisconnectPlayer MSG_ALL = 4104, // 4, 8 HandleMessageAll MSG_PLYR = 4105, // 4, 9 HandleMessagePlayer SPWNMOB_ALL = 5123, // 5, 3 HandleSpawnMobAll SPWNMOB_PLYR = 5124, // 5, 4 HandleSpawnMobPlayer ITEM_ALL = 5125, // 5, 5 HandleItemAll GIVE_ITEM = 5126, // 5, 6 HandleGiveItem TP = 5127, // 5, 7 HandleTp TP_ALL = 5128, // 5, 8 HandleTpAll MAP = 5129, // 5, 9 HandleMap SET_LVL = 5130, // 5, 10 HandleSetLevel ABSTATE = 5131, // 5, 11 HandleAbstate KQ_REWARD = 5132, // 5, 12 HandleKQReward RUN_CMD = 5133, // 5, 13 HandleRunCommand CAN_WALK = 5134, // 5, 14 HandleCanWalk LRN_SKILL = 5135, // 5, 15 HandleLearnSkill LRN_PASV = 5136, // 5, 16 HandleLearnPassive RGB = 5137, // 5, 17 HandleRGB }; }