using System; using FilterAPI.Networking; using FilterManager.LocalNetworking; using FilterManager.ManagerNetworking; namespace FilterManager.LocalHandlers { internal class Local2Handle { [LocalPacketHandler(LocalNETCMD.NAME_OK)] public static void HandleNameOK(LocalClient ClientSocket, Packet ClientPacket) { } [LocalPacketHandler(LocalNETCMD.RELOAD_SHN)] public static void HandleReload(LocalClient ClientSocket, Packet ClientPacket) { foreach (ManagerClient ZClient in Program.ManagerClients.Values) { GlobalPacket.SendWhisperMessageFromServer(ZClient, "Server", "The server is initializing a reload, there might be lag for a few seconds!"); } Program.LoadSHNs(); } } }