using System; using System.Linq; using System.Threading; using FilterAPI.Networking; using FilterManager.ManagerNetworking; namespace FilterManager.ManagerHandlers { internal class Manager21Handle { [ManagerPacketHandler(NETCMD.WM_FRIEND_REM)] public static void HandleRemoveFriend(ManagerClient ClientSocket, Packet ClientPacket) { if (ClientSocket.sID != String.Empty) { String sID = String.Empty; if ((sID = ClientPacket.ReadString(16)) != String.Empty) { if (Program.SQL.sIDTaken(sID)) { ClientSocket.SendPacketServer(ClientPacket); } else { ClientSocket.Dispose(); } } } } } }