#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\KDField\KDCollisio\KDCollisio.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\KDField\KDCollisio\KDCollisio_vertex.bmp" #HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :06 grass #DiffuseFileName :".\resmap\fieldTexture\L8_D.dds" #BlendFileName :".\resmap\KDField\KDCollisio\alpha06.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :05 grass #DiffuseFileName :".\resmap\fieldTexture\Glass_RouN.dds" #BlendFileName :".\resmap\KDField\KDCollisio\alpha05.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :04 grass #DiffuseFileName :".\resmap\fieldTexture\lake grass_yellow.dds" #BlendFileName :".\resmap\KDField\KDCollisio\alpha04.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :03 rock #DiffuseFileName :".\resmap\fieldTexture\pr_dark.dds" #BlendFileName :".\resmap\KDField\KDCollisio\alpha03.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #Layer { #Name :02 block #DiffuseFileName :".\resmap\fieldTexture\lake grass.dds" #BlendFileName :".\resmap\KDField\KDCollisio\alpha02.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :01 ground #DiffuseFileName :".\resmap\fieldTexture\ox12.dds" #BlendFileName :".\resmap\KDField\KDCollisio\alpha01.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #END_FILE