#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\KDfield\KDPrtShip\southCoast.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\KDField\KDPrtShip\KDPrtShipVertex.BMP" #HEIGHTMAP_WIDTH : 513 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 513 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :Layer01 #DiffuseFileName :".\resmap\fieldTexture\L1_D.dds" #BlendFileName :".\resmap\fieldTexture\L1_A.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer02 #DiffuseFileName :".\resmap\fieldTexture\L2_D.dds" #BlendFileName :".\resmap\field\RouCos02\L2_A_Sc.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer04 #DiffuseFileName :".\resmap\fieldTexture\L4_D.dds" #BlendFileName :".\resmap\field\RouCos02\L4_A_Sc.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer06 #DiffuseFileName :".\resmap\fieldTexture\L6_D.dds" #BlendFileName :".\resmap\field\RouCos02\L6_A_Sc.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :4.0f #UVScaleBlend :1.0f } #END_FILE