#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\field\SD_Vale00\SD_Vale00.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\field\SD_Vale00\SD_Vale00_Vert.bmp" #HEIGHTMAP_WIDTH : 513 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 513 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :0 SandBase_Main #DiffuseFileName :".\resmap\fieldTexture\send_01.dds" #BlendFileName :".\resmap\fieldTexture\L1_A.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :15f #UVScaleBlend :1.0f } #Layer { #Name :1 MountainRocks #DiffuseFileName :".\resmap\fieldTexture\SDVale01_ground.dds" #BlendFileName :".\resmap\field\SD_Vale00\SD_Vale00_Rock.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :15f #UVScaleBlend :1.0f } #Layer { #Name :2 Paths #DiffuseFileName :".\resmap\fieldTexture\sue073.dds" #BlendFileName :".\resmap\field\SD_Vale00\SD_Vale00_Liner.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :15f #UVScaleBlend :1.0f } #Layer { #Name :2 Paths #DiffuseFileName :".\resmap\fieldTexture\bera_groundC.dds" #BlendFileName :".\resmap\field\SD_Vale00\SD_Vale00_PathMask.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :15f #UVScaleBlend :1.0f } #Layer { #Name :3 SoilTrees #DiffuseFileName :".\resmap\fieldTexture\EP_01.dds" #BlendFileName :".\resmap\field\SD_Vale00\SDVale00_TreeSoil.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :15f #UVScaleBlend :1.0f } #Layer { #Name :4 Stones #DiffuseFileName :".\resmap\fieldTexture\L2_RE.dds" #BlendFileName :".\resmap\field\SD_Vale00\SD_Vale00_RockLine.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #END_FILE