#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\field\UrgDark01\UrgDark01.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\field\UrgDark01\UrgDark01_V.BMP" #HEIGHTMAP_WIDTH : 513 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 513 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :1 #DiffuseFileName :".\resmap\fieldTexture\L16_D.dds" #BlendFileName :".\resmap\fieldTexture\L1_A.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :2 #DiffuseFileName :".\resmap\fieldTexture\olber_ground_I.dds" #BlendFileName :".\resmap\field\UrgDark01\UrgDark01_4.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :3 #DiffuseFileName :".\resmap\fieldTexture\pr_wall.dds" #BlendFileName :".\resmap\field\UrgDark01\UrgDark01_1.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :4 #DiffuseFileName :".\resmap\fieldTexture\EP_01.dds" #BlendFileName :".\resmap\field\UrgDark01\UrgDark01_2.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :5 #DiffuseFileName :".\resmap\fieldTexture\ox11.dds" #BlendFileName :".\resmap\field\UrgDark01\UrgDark01_3.Bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #END_FILE