using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FiestaBot.Instances.Networking; using FiestaBot.Manager.Networking; using FiestaBot.Utilities; namespace FiestaBot.Manager.Handlers { internal class Manager08Handler { [ManagerPacketHandler(8, 21)] public static void PartyMessage(ManagerClient Socket, Packet Packet) { Packet.ReadString(out string Sender, 16); Packet.ReadByte(out byte Length); Packet.ReadString(out string Message, Length); Logger.Log(LogType.ChatParty, "[{0}]: {1}", Sender, Message); Packet.Dispose(); } } }