using System;
using System.Collections.Generic;
using System.Text;
namespace ScriptNET.Runtime.Operators
{
///
/// Implementation of multiplication operator
///
public class MulOperator : BinaryOperator
{
public MulOperator() :
base("*")
{
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => (double)x * y);
RegisterEvaluator((x, y) => (float)x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * (double)y);
RegisterEvaluator((x, y) => x * (float)y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
RegisterEvaluator((x, y) => x * y);
}
}
}