using(ScriptAPI)
{
	count = AddInt("GameSettingsCounts");
	if(count <= 28)
	{			
	    for(i=1; i<count; i++)
	    {
			StartNode("Setting" + i);
		    Type = AddByte("Type");		
		    state = AddByte("enable");
			AddField("TODO USE switch",0);			
			if(Type != 24 || Type != 25 || Type != 26 || Type != 21)
			{
	
				AddByte("unk");
			}
			if(state == 1)
			{
				AddByte("UpdateOk?");
			}
            EndNode(0);
	    }	
	}
}