using (ScriptAPI)
{
	AddUShort("CharID Or MapID");
	AddLong("exp");
	AddLong("NextExpForLevel");
	
	AddUInt("BaseSTR");
	AddUInt("FullSTR");
	
	AddUInt("BaseEND");
	AddUInt("FullEND");
	
	AddUInt("BaseDEX");
	AddUInt("FullDEX");
	
	AddUInt("BaseINT");
	AddUInt("FullINT");
	
	
	AddUInt("wizdom?");
	AddUShort("unk");
	AddUShort("unk");
	
	
	AddUInt("BaseSPR");
	AddUInt("FullSPR");
	
	AddUInt("BaseDmgMin");
	AddUInt("BaseDmgMax");
	
	AddUInt("BasemagicDmgMin");
	AddUInt("BasemagicDmgMax");
	
	AddUInt("BaseDef");
	AddUInt("increased def (e.g. buffs)");
	
	AddUInt("BaseAiam");
	AddUInt("increasedAiam");
	
	AddUInt("BaseEvasion");
	AddUInt("increasedEvasion");
	
	AddUInt("increaseddmgmin");
	AddUInt("increaseddmgmax");
	AddUInt("increasedmagicdmgmin");
	AddUInt("increasedmagicdmgmax");
	AddUInt("normalmagicdef");
	AddUInt("increased magicdef");
	
	AddInt("unk");
	AddInt("unk");
	AddInt("unk");
	AddInt("unk");
	
	
	AddUInt("MaxHP");
	AddUInt("MaxSP");
	
	AddInt("unk");
	AddInt("unk");
	
	AddUInt("MaxSPStones");
	AddUInt("MaxSPStones");
	
	AddField("buffs",64);
	
	AddInt("PosX");
	AddInt("PosY");
}