using(ScriptAPI)
{
count = AddInt("GameSettingsCounts");
if(count <= 28)
{
		
for(i=1; i<count; i++)
{
Type = AddByte("Type");
	
state = AddByte("enable");

			AddField("TODO USE switch",0);			

			if(Type != 24 || Type != 25 || Type != 26 || Type != 21)
		
			{

				AddByte("unk");
			}
			if(state == 1)
			{
				AddByte("UpdateOk?");
			}
}
		
		
		
	
}
}