using System; using System.Collections.Generic; using System.IO; using Zepheus.FiestaLib; using Zepheus.FiestaLib.Data; using Zepheus.FiestaLib.ShineTable; using Zepheus.FiestaLib.SHN; using Zepheus.Util; namespace Zepheus.Zone.Data { [ServerModule(Util.InitializationStage.SpecialDataProvider)] public sealed class DataProvider { public Dictionary MapsByID { get; private set; } public Dictionary MapsByName { get; private set; } public Dictionary NpcLinkTable { get; private set; } public Dictionary MobData { get; private set; } public Dictionary Blocks { get; private set; } public Dictionary> JobInfos { get; private set; } public Dictionary ItemsByID { get; private set; } public Dictionary ItemsByName { get; private set; } public Dictionary DropGroups { get; private set; } public Dictionary MobsByID { get; private set; } public Dictionary MobsByName { get; private set; } public Dictionary ItemUseEffects { get; private set; } public Dictionary RecallCoordinates { get; private set; } public Dictionary ExpTable { get; private set; } public Dictionary MiniHouses { get; private set; } public Dictionary ActiveSkillsByID { get; private set; } public Dictionary ActiveSkillsByName { get; private set; } public static DataProvider Instance { get; private set; } private string folder; public DataProvider(string path) { folder = path; //LoadMaps(Program.serviceInfo.MapsToLoad); LoadMaps(null); //this loads all the maps, but we get issues with zone spread (fix later) LoadJobStats(); LoadExpTable(); LoadItemInfo(); LoadRecallCoordinates(); LoadMobs(); LoadDrops(); LoadItemInfoServer(); LoadMiniHouseInfo(); LoadActiveSkills(); } [InitializerMethod] public static bool Load() { try { Instance = new DataProvider(Settings.Instance.DataFolder); return true; } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Error loading dataprovider: {0}", ex.ToString()); return false; } } private static readonly string[] DropGroupNames = new string[] { "DropGroupA", "DropGroupB", "RandomOptionDropGroup" }; private void LoadItemInfoServer() { try { using (var reader = new DataTableReaderEx(new SHNFile(folder + @"\ItemInfoServer.shn"))) { while (reader.Read()) { ushort itemid = (ushort)reader.GetUInt32("ID"); ItemInfo item; if (ItemsByID.TryGetValue(itemid, out item)) { for (int i = 0; i < 3; i++) { string groupname = reader.GetString(DropGroupNames[i]); if (groupname.Length > 2) { DropGroupInfo group; if (DropGroups.TryGetValue(groupname, out group)) { group.Items.Add(item); } else { //Log.WriteLine(LogLevel.Warn, "{0} was assigned to unknown DropGroup {1}.", item.InxName, groupname); } } } } else Log.WriteLine(LogLevel.Warn, "ItemInfoServer has obsolete item ID: {0}.", itemid); } } } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Error loading ItemInfoServer.shn: {0}", ex); } } private void LoadDrops() { DropGroups = new Dictionary(); try { //first we load the dropgroups using (var groupfile = new ShineReader(folder + @"\ItemDropGroup.txt")) { var table = groupfile["ItemDropGroup"]; using (var reader = new DataTableReaderEx(table)) { while (reader.Read()) { DropGroupInfo info = DropGroupInfo.Load(reader); if (DropGroups.ContainsKey(info.GroupID)) { //Log.WriteLine(LogLevel.Warn, "Duplicate DropGroup ID found: {0}.", info.GroupID); continue; } DropGroups.Add(info.GroupID, info); } } } //now we load the actual drops int dropcount = 0; using (var tablefile = new ShineReader(folder + @"\ItemDropTable.txt")) { var table = tablefile["ItemGroup"]; using (var reader = new DataTableReaderEx(table)) { while (reader.Read()) { string mobid = reader.GetString("MobId"); MobInfo mob; if (MobsByName.TryGetValue(mobid, out mob)) { mob.MinDropLevel = (byte)reader.GetInt16("MinLevel"); mob.MaxDropLevel = (byte)reader.GetInt16("MaxLevel"); for (int i = 1; i <= 45; ++i) { string dropgroup = reader.GetString("DrItem" + i); if (dropgroup.Length <= 2) continue; DropGroupInfo group; if (DropGroups.TryGetValue(dropgroup, out group)) { float rate = reader.GetInt32("DrItem" + i + "R") / 100000f; DropInfo info = new DropInfo(group, rate); mob.Drops.Add(info); ++dropcount; } else { //this seems to happen a lot so disable this for the heck of it. // Log.WriteLine(LogLevel.Warn, "Could not find DropGroup {0}.", dropgroup); } } } else Log.WriteLine(LogLevel.Warn, "Could not find mobname: {0} for drop.", mobid); } } } Log.WriteLine(LogLevel.Info, "Loaded {0} DropGroups, with {1} drops in total.", DropGroups.Count, dropcount); } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Error loading DropTable: {0}", ex); } } private void LoadActiveSkills() { ActiveSkillsByID = new Dictionary(); ActiveSkillsByName = new Dictionary(); using (var file = new SHNFile(folder + @"\ActiveSkill.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { ActiveSkillInfo info = ActiveSkillInfo.Load(reader); if (ActiveSkillsByID.ContainsKey(info.ID) || ActiveSkillsByName.ContainsKey(info.Name)) { Log.WriteLine(LogLevel.Warn, "Duplicate ActiveSkill found: {0} ({1})", info.ID, info.Name); continue; } ActiveSkillsByID.Add(info.ID, info); ActiveSkillsByName.Add(info.Name, info); } } } Log.WriteLine(LogLevel.Info, "Loaded {0} ActiveSkills.", ActiveSkillsByID.Count); } private void LoadRecallCoordinates() { RecallCoordinates = new Dictionary(); if (!File.Exists(folder + @"\RecallCoordinates.txt")) { Log.WriteLine(LogLevel.Warn, "Could not find RecallCoordinates.txt, return scrolls won't work."); return; } using (var data = new ShineReader(folder + @"\RecallCoordinates.txt")) { var recallData = data["RecallPoint"]; using (var reader = new DataTableReaderEx(recallData)) { while (reader.Read()) { var rc = RecallCoordinate.Load(reader); RecallCoordinates.Add(rc.ItemIndex, rc); } } Log.WriteLine(LogLevel.Info, "Loaded {0} recall coordinates.", RecallCoordinates.Count); } } private void LoadMobs() { MobsByID = new Dictionary(); MobsByName = new Dictionary(); using (var file = new SHNFile(folder + @"\MobInfo.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { MobInfo info = MobInfo.Load(reader); if (MobsByID.ContainsKey(info.ID) || MobsByName.ContainsKey(info.Name)) { Log.WriteLine(LogLevel.Warn, "Duplicate mob ID found in MobInfo.shn: {0}.", info.ID); continue; } MobsByID.Add(info.ID, info); MobsByName.Add(info.Name, info); } } } Log.WriteLine(LogLevel.Info, "Loaded {0} mobs.", MobsByID.Count); MobData = new Dictionary(); using (var file = new SHNFile(folder + @"\MobInfoServer.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { MobInfoServer info = MobInfoServer.Load(reader); if (MobData.ContainsKey(info.InxName)) { Log.WriteLine(LogLevel.Warn, "Duplicate mob ID found in MobInfoServer.shn: {0}.", info.InxName); continue; } MobData.Add(info.InxName, info); } } } Log.WriteLine(LogLevel.Info, "Loaded {0} mob infos.", MobsByID.Count); } public MobInfo GetMobInfo(ushort id) { MobInfo toret; if (MobsByID.TryGetValue(id, out toret)) { return toret; } else return null; } public ushort GetMobIDFromName(string name) { MobInfoServer mis = null; if (MobData.TryGetValue(name, out mis)) { return (ushort)mis.ID; } return 0; } public FiestaBaseStat GetBaseStats(Job job, byte level) { return JobInfos[job][level - 1]; } public void LoadJobStats() { LoadJobStatsNEW(); } public void LoadJobStatsNEW() { // Temp set a dict for every job/filename Dictionary sj = new Dictionary(); sj.Add("Archer", Job.Archer); sj.Add("Assassin", Job.Reaper); sj.Add("Chaser", Job.Gambit); sj.Add("Cleric", Job.Cleric); sj.Add("CleverFighter", Job.CleverFighter); sj.Add("Closer", Job.Spectre); sj.Add("Cruel", Job.Renegade); sj.Add("Enchanter", Job.Enchanter); sj.Add("Fighter", Job.Fighter); sj.Add("Gladiator", Job.Gladiator); sj.Add("Guardian", Job.Guardian); sj.Add("HawkArcher", Job.HawkArcher); sj.Add("HighCleric", Job.HighCleric); sj.Add("HolyKnight", Job.HolyKnight); sj.Add("Joker", Job.Trickster); // hah sj.Add("Knight", Job.Knight); sj.Add("Mage", Job.Mage); sj.Add("Paladin", Job.Paladin); sj.Add("Ranger", Job.Ranger); sj.Add("Scout", Job.Scout); sj.Add("SharpShooter", Job.SharpShooter); sj.Add("Warrock", Job.Warlock); // ITS A GAME. AND YOU LOST IT sj.Add("Warrior", Job.Warrior); sj.Add("Wizard", Job.Wizard); sj.Add("WizMage", Job.WizMage); // DAMN THATS A LONG LIST Log.WriteLine(LogLevel.Debug, "Trying to load {0} jobs.", sj.Count); JobInfos = new Dictionary>(); foreach (var kvp in sj) { // Make the filename and see if we can find it's stats string file = string.Format(folder + @"\Stats\Param{0}Server.txt", kvp.Key); if (!File.Exists(file)) { Log.WriteLine(LogLevel.Error, "Could not find file {0}!", file); continue; } List stats = new List(); using (var tables = new ShineReader(file)) { if (tables.FileContents.Count == 0) { Log.WriteLine(LogLevel.Warn, "Corrupt ShineTable file."); continue; } using (var reader = new DataTableReaderEx(tables["Param"])) { while (reader.Read()) { stats.Add(FiestaBaseStat.Load(reader, kvp.Value)); } } } JobInfos.Add(kvp.Value, stats); // Log.WriteLine(LogLevel.Debug, "Loaded {0} levels for job {1}", stats.Count, kvp.Value.ToString()); } } public void LoadItemInfo() { Dictionary effectcache = new Dictionary(); ItemUseEffects = new Dictionary(); using (var file = new SHNFile(folder + @"\ItemUseEffect.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { string inxname; ItemUseEffectInfo info = ItemUseEffectInfo.Load(reader, out inxname); effectcache.Add(inxname, info); } } } ItemsByID = new Dictionary(); ItemsByName = new Dictionary(); using (var file = new SHNFile(folder + @"\ItemInfo.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { ItemInfo info = ItemInfo.Load(reader); if (ItemsByID.ContainsKey(info.ItemID) || ItemsByName.ContainsKey(info.InxName)) { Log.WriteLine(LogLevel.Warn, "Duplicate item found ID: {0} ({1}).", info.ItemID, info.InxName); continue; } ItemsByID.Add(info.ItemID, info); ItemsByName.Add(info.InxName, info); if (effectcache.ContainsKey(info.InxName)) { if (info.Type != ItemType.Useable) { Log.WriteLine(LogLevel.Warn, "Invalid useable item: {0} ({1})", info.ItemID, info.InxName); continue; } ItemUseEffectInfo effectinfo = effectcache[info.InxName]; effectinfo.ID = info.ItemID; ItemUseEffects.Add(effectinfo.ID, effectinfo); } } } } effectcache.Clear(); Log.WriteLine(LogLevel.Info, "Loaded {0} items.", ItemsByID.Count); } public ItemInfo GetItemInfo(ushort ID) { ItemInfo info; if (ItemsByID.TryGetValue(ID, out info)) { return info; } else return null; } public void LoadExpTable() { ExpTable = new Dictionary(); try { using (var tables = new ShineReader(folder + @"\ChrCommon.txt")) { using (DataTableReaderEx reader = new DataTableReaderEx(tables["StatTable"])) { while (reader.Read()) { ExpTable.Add(reader.GetByte("level"), reader.GetUInt64("NextExp")); } } } } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Couldn't load EXP table: {0}", ex.ToString()); } } public ulong GetMaxExpForLevel(byte pLevel) { ulong ret = 0; if (!ExpTable.TryGetValue(pLevel, out ret)) { Log.WriteLine(LogLevel.Warn, "Something tried to get the amount of EXP for level {0} (which is higher than it's max, {1}). Please backtrace the calls to this function!", pLevel, ExpTable.Count); Log.WriteLine(LogLevel.Warn, Environment.StackTrace); } return ret; } public void LoadMaps(List toload = null) { MapsByID = new Dictionary(); MapsByName = new Dictionary(); using (var file = new SHNFile(folder + @"\MapInfo.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { MapInfo info = MapInfo.Load(reader); info.NPCs = new List(); if (MapsByID.ContainsKey(info.ID)) { Log.WriteLine(LogLevel.Debug, "Duplicate map ID {0} ({1})", info.ID, info.FullName); MapsByID.Remove(info.ID); MapsByName.Remove(info.ShortName); } if (toload == null || toload.Contains(info.ID)) { MapsByID.Add(info.ID, info); MapsByName.Add(info.ShortName, info); } } } } Blocks = new Dictionary(); foreach (var map in MapsByID.Values) { string renderpath = folder + @"\BlockInfo\" + map.ShortName + ".shbd"; if (File.Exists(renderpath)) { BlockInfo info = new BlockInfo(renderpath, map.ID); Blocks.Add(map.ID, info); } } using (var tables = new ShineReader(folder + @"\NPC.txt")) { NpcLinkTable = new Dictionary(); using (DataTableReaderEx reader = new DataTableReaderEx(tables["LinkTable"])) { while (reader.Read()) { LinkTable link = LinkTable.Load(reader); if (Program.IsLoaded(GetMapidFromMapShortName(link.MapClient))) { NpcLinkTable.Add(link.argument, link); } } } using (DataTableReaderEx reader = new DataTableReaderEx(tables["ShineNPC"])) { while (reader.Read()) { ShineNPC npc = ShineNPC.Load(reader); MapInfo mi = null; if (Program.IsLoaded(GetMapidFromMapShortName(npc.Map)) && MapsByName.TryGetValue(npc.Map, out mi)) { mi.NPCs.Add(npc); } } } } Log.WriteLine(LogLevel.Info, "Loaded {0} maps.", MapsByID.Count); } public ushort GetMapidFromMapShortName(string name) { MapInfo mi = null; if (MapsByName.TryGetValue(name, out mi)) { return mi.ID; } return 0; } public string GetMapShortNameFromMapid(ushort id) { MapInfo mi = null; if (MapsByID.TryGetValue(id, out mi)) { return mi.ShortName; } return ""; } public string GetMapFullNameFromMapid(ushort id) { MapInfo mi = null; if (MapsByID.TryGetValue(id, out mi)) { return mi.FullName; } return ""; } public void LoadMiniHouseInfo() { MiniHouses = new Dictionary(); using (var file = new SHNFile(folder + @"\MiniHouse.shn")) { using (DataTableReaderEx reader = new DataTableReaderEx(file)) { while (reader.Read()) { MiniHouseInfo mhi = new MiniHouseInfo(reader); MiniHouses.Add(mhi.ID, mhi); } } } Log.WriteLine(LogLevel.Info, "Loaded {0} Mini Houses.", MiniHouses.Count); } } }