[Renderer.Win32] ScreenWidth=1024 ScreenHeight=788 MinScreenWidth=640 MinScreenHeight=480 VertexProcessing=1 DX9RenderTargetMode=3 DX9DepthSurfaceMode=75 DX9FrameBufferMode=0 D3D10OutputIdx=0 D3D10MultisampleCount=1 D3D10MultisampleQuality=0 D3D10DSFormat=45 D3D10RTFormat=28 D3D11OutputIdx=0 D3D11MultisampleCount=1 D3D11MultisampleQuality=0 D3D11DSFormat=45 D3D11RTFormat=28 D3D11FeatureLevel9_1=1 D3D11FeatureLevel9_2=1 D3D11FeatureLevel9_3=1 D3D11FeatureLevel10_0=1 D3D11FeatureLevel10_1=1 D3D11FeatureLevel11_0=1 RendererID=2 Fullscreen=0 NVPerfHUD=0 RefRast=0 Use16Bit=0 PureDevice=1 VSync=0 MultiThread=0 RendererDialog=0