; MobMiscData ; ;#Ignore \o042 ; ÀοëºÎÈ£ ¹«½Ã ;#Exchange # \x20 ; # => space #Delimiter \x20 ; ³ªÁß¿¡ space¸¦ delimiter·Î ³Ö°í delimiter Á¦°Å±â´É ³ÖÀ»°Í!!!! #Table SkillBreedMob #ColumnType Byte String[33] String[33] BYTE Index Index DWRD String[33] Index DWRD WORD WORD String[33] Index Index Byte #ColumnName Serial Skill MobIndex SummonNum AI RegenLoc LifeTime AbState TriggerObject TriggerRange Delay ExplNo Explosion ExplosionWhere Debuff CheckSum #Record 0 Entrap01 EntrapFlower 1 Root Target 60000 StaEntrapHide Enemy 100 0 1 EntrapFlowerWide01 MyObj - 0 ; µ£ #Record 1 BlindFlower01 EntrapFlower 1 Root Target 60000 StaEntrapHide Enemy 100 0 1 BlindFlowerWide01 MyObj - 1 ; µ£ #Record 2 SlowFlower01 EntrapFlower 1 Root Target 60000 StaEntrapHide Enemy 100 0 1 SlowFlowerWide01 MyObj - 2 ; µ£ #Record 3 BleedingFlower01 EntrapFlower 1 Root Target 60000 StaEntrapHide Enemy 100 0 1 BloodFlowerWide01 MyObj - 3 ; µ£ #Record 4 ShockFlower01 EntrapFlower 1 Root Target 60000 StaEntrapHide Enemy 100 0 1 ShockFlowerWide01 MyObj - 4 ; µ£ #Record 5 SlowShot01 SlowShot_arrow 1 Chase Caster 60000 - Target 30 0 1 Flourish04 TargetObj - 5 ;À¯µµÈ­»ì #Record 6 SlowShot02 SlowShot_arrow 2 Chase Caster 60000 - Target 30 0 1 Flourish04 TargetObj - 6 ;À¯µµÈ­»ì #Record 7 SlowShot03 SlowShot_arrow 3 Chase Caster 60000 - Target 30 0 1 Flourish04 TargetObj - 7 ;À¯µµÈ­»ì #Record 8 SlowShot04 SlowShot_arrow 4 Chase Caster 60000 - Target 30 0 1 Flourish04 TargetObj - 8 ;À¯µµÈ­»ì #Record 9 Summon01 Skeleton_sum 3 Rampage Target 60000 - - 0 0 0 - - Dead 9 ;¼Òȯ¹° #Record 7 FirePole01 FirePole_sum 2 Roam Target 150000 - Always 0 7000 30000 ThunderBolt05 MyObj Dead 7 #Record 11 PsySumSkill01 PsykenDog 3 Rampage Caster 0 - - 0 10000 10000 - - - 11 #Record 12 IDNerpaSlowShot01 SlowShot_arrow 1 Chase Caster 60000 - Target 30 0 1 KQRoboAtkSk3 TargetObj - 12 ;À¯µµÈ­»ì #Record 13 IDFireSellPole01 FirePole_sum 1 Roam Target 60000 - Always 0 10000 10000 ThunderBolt05 MyObj Dead 13 #Record 14 KamaSummonSkill1 KQ_SK_Sudder 2 Rampage Caster 180000 - - 0 0 0 - - - 14 #Record 15 KamaSummonSkill2 KQ_SK_Sudder2 3 Rampage Caster 180000 - - 0 0 0 - - - 15 #Record 16 KamaSummonSkill3 KQ_SK_Elec 2 Rampage Caster 180000 - - 0 0 0 - - - 16 #Record 17 KamaSummonSkill4 KQ_SK_Elec2 3 Rampage Caster 180000 - - 0 0 0 - - - 17 #Record 18 KalBanSummonSkill1 KQ_SK_Elec2 5 Rampage Caster 180000 - - 0 0 0 - - - 18 #Record 19 KamaSummonSkill100 KQ_SK_SkelArcher2 3 Rampage Caster 180000 - - 0 0 0 - - - 19 #Record 20 KamaSummonSkill300 KQ_SK_SkelArcher3 3 Rampage Caster 180000 - - 0 0 0 - - - 20 #Record 21 CallBoogyGuardian BoogyGuardian 1 Rampage Caster 150000 - - 0 0 0 - - - 21 ;¼Òȯ¹° #Record 22 CallNestGuardian ID_NestGuardian 2 Rampage Caster 150000 - - 0 0 0 - - - 22 ;¼Òȯ¹° #Record 23 CallNestGuard ID_NestGuard 15 Rampage Caster 10800000 - - 0 0 0 - - - 23 ;¼Òȯ¹° #Record 24 KBoogyEntangle BombBoogy01 1 Roam Target 15100 - Always 0 15000 1 BombBoogy01Bomb MyObj Dead 24 ;¼Òȯ¹° #Record 25 KBoogyToggle01 BombBoogy02 1 Roam Target 15100 - Always 0 15000 1 BombBoogy02Bomb MyObj Dead 25 ;¼Òȯ¹° #Record 26 KBoogySumon04 BombBoogy04 2 Chase Caster 60000 - Enemy 30 0 1 CallBoogyGuardian MyObj - 26 ;¼Òȯ¹° #Record 27 ECrabSummon ID_NestCrab 1 Rampage Caster 180000 - - 0 0 0 - - - 27 ;¼Òȯ¹° #Record 28 T_Kamaris00_Sum0 T_FirePole_sum 1 Chase Caster 60000 - Target 30 0 1 ThunderBolt05 TargetObj - 28 ;À¯µµÈ­»ì #Record 29 FirePameliaSum DevilHoneying 5 Rampage Target 1500000 - - 0 0 0 - - Dead 29 ;¼Òȯ¹° #Record 30 KillerHideSum KillerHideShadow 3 Rampage Caster 1500000 - - 0 0 0 - - Dead 30 ;¼Òȯ¹° #Record 31 Fairy01 Fairy_sum 1 Chase Caster 30000 - Always 0 1000 30000 FairyHeal MyObj Dead 31 #Record 32 HolyLand01 MagicRune_sum 1 Root Caster 35000 - Always 0 5000 30000 MagicRuneAoe MyObj Dead 32 #Record 33 GravityField01 GravityField_sum 1 Root Target 7000 - Always 0 100 30000 GravityFieldAoe MyObj Dead 33 #Table Polymorph #ColumnType Byte String[33] String[33] BYTE BYTE Byte #ColumnName Serial Skill MobIndex CanMove CanAttack CheckSum #Record 0 Metamorphosis01 Metamorphosis_bird 1 0 0 #Table Neutralization #ColumnType Byte String[33] Word Word Word Word Byte #ColumnName Serial Skill Weapon Shield Body Leg CheckSum #Record 0 Neutralization01 1000 1000 0 0 0 #Record 1 IDCorneliusNeut01 1000 0 0 0 1 #Record 2 IDGMagmaNeut01 0 1000 0 0 2 #Record 3 IDFireTaiNeut01 0 1000 0 0 3 #Table AbStateReset #ColumnType Byte String[33] Byte Byte Byte Byte Index Index Byte #ColumnName Serial AbState Run Walk Attack Attacked EquipWhere EquipClass CheckSum #Record 0 StaBuckler 0 0 0 0 LeftHand Shield 0 #Record 1 StaNeglect 1 1 1 0 - - 1 #Record 2 StaHide 0 0 1 1 - - 2 #Record 3 StaMesmerize 0 0 0 1 - - 3 #Record 4 StaEntrapHide 0 0 1 1 - - 4 #Record 5 StaGTIConfusion 0 0 0 1 - - 5 #Record 6 StaGTIHide 0 0 1 1 - - 6 #Table ExpandSkill #ColumnType Byte String[33] String[33] Word String[33] Word Byte #ColumnName Serial Skill Condition Dmg AbState Critical CheckSum #Record 0 PowerBenTear Stun 1500 - 0 0 #Record 1 PowerWeaponBlast Slow 1000 StaIceField 0 1 #Record 2 FinalSwordForce ACMRMinus 1000 - 1000 2 #Record 3 WeaponBlast Stun 1500 - 0 3 #End