using System.CodeDom.Compiler; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Globalization; using System.Resources; using System.Drawing; using System; using System.ComponentModel; namespace FMLFS.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static CultureInfo resourceCulture; private static ResourceManager resourceMan; internal static Bitmap choshield { get { object obj = Resources.ResourceManager.GetObject("choshield", Resources.resourceCulture); return (Bitmap)obj; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return Resources.resourceCulture; } set { Resources.resourceCulture = value; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (object.ReferenceEquals(Resources.resourceMan, null)) { ResourceManager resourceManager = new ResourceManager("FMLFS.Properties.Resources", typeof(Resources).Assembly); Resources.resourceMan = resourceManager; } return Resources.resourceMan; } } internal static Bitmap sheild3 { get { object obj = Resources.ResourceManager.GetObject("sheild3", Resources.resourceCulture); return (Bitmap)obj; } } internal Resources() { } } }