using System; using System.Collections.Generic; using System.Text; using System.Reflection; namespace Irony.Compiler { [Flags] public enum ProcFlags { IsExternal = 0x01, // is interop method IsImported = 0x02, // same language but imported from another module IsClosure = 0x04, // HasParamArray = 0x100, // The last argument is a param array TypeBasedDispatch = 0x200, //uses dynamic dispatch based on types } }