//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace VictusLauncher.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VictusLauncher.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to -.
///
internal static string Game_Launch_Arguments {
get {
return ResourceManager.GetString("Game_Launch_Arguments", resourceCulture);
}
}
///
/// Looks up a localized string similar to There was an error launching the game..
///
internal static string MessageBox_Message_Error_Launching {
get {
return ResourceManager.GetString("MessageBox_Message_Error_Launching", resourceCulture);
}
}
///
/// Looks up a localized string similar to Are you sure you wish to cancel patching and exit?.
///
internal static string MessageBox_Message_Exit_Confirm {
get {
return ResourceManager.GetString("MessageBox_Message_Exit_Confirm", resourceCulture);
}
}
///
/// Looks up a localized string similar to Victus is already running..
///
internal static string MessageBox_Message_Game_Already_Running {
get {
return ResourceManager.GetString("MessageBox_Message_Game_Already_Running", resourceCulture);
}
}
///
/// Looks up a localized string similar to You have entered an invalid username and/or password..
///
internal static string MessageBox_Message_Login_Error_Invalid_Details {
get {
return ResourceManager.GetString("MessageBox_Message_Login_Error_Invalid_Details", resourceCulture);
}
}
///
/// Looks up a localized string similar to There was an unknown error while logging you in..
///
internal static string MessageBox_Message_Login_Error_Unknown {
get {
return ResourceManager.GetString("MessageBox_Message_Login_Error_Unknown", resourceCulture);
}
}
///
/// Looks up a localized string similar to The connection to the login server has timed out..
///
internal static string MessageBox_Message_Login_Timeout {
get {
return ResourceManager.GetString("MessageBox_Message_Login_Timeout", resourceCulture);
}
}
///
/// Looks up a localized string similar to There was an error during the patching process..
///
internal static string MessageBox_Message_Patch_Error {
get {
return ResourceManager.GetString("MessageBox_Message_Patch_Error", resourceCulture);
}
}
///
/// Looks up a localized string similar to Error.
///
internal static string MessageBox_Title_Error {
get {
return ResourceManager.GetString("MessageBox_Title_Error", resourceCulture);
}
}
///
/// Looks up a localized string similar to Victus Launcher.
///
internal static string MessageBox_Title_Launcher {
get {
return ResourceManager.GetString("MessageBox_Title_Launcher", resourceCulture);
}
}
///
/// Looks up a localized string similar to Login Error.
///
internal static string MessageBox_Title_Login_Error {
get {
return ResourceManager.GetString("MessageBox_Title_Login_Error", resourceCulture);
}
}
///
/// Looks up a localized string similar to Patch Error.
///
internal static string MessageBox_Title_Patch_Error {
get {
return ResourceManager.GetString("MessageBox_Title_Patch_Error", resourceCulture);
}
}
///
/// Looks up a localized string similar to http://127.0.0.1/{0}.
///
internal static string URL_Patch {
get {
return ResourceManager.GetString("URL_Patch", resourceCulture);
}
}
///
/// Looks up a localized string similar to http://127.0.0.1/zip/{0}.zip.
///
internal static string URL_Patch_Zip {
get {
return ResourceManager.GetString("URL_Patch_Zip", resourceCulture);
}
}
///
/// Looks up a localized string similar to http://127.0.0.1/Auth/UserAuthentication?game=Victus&version=1&user={0}&password={1}.
///
internal static string URL_WebAuth {
get {
return ResourceManager.GetString("URL_WebAuth", resourceCulture);
}
}
///
/// Looks up a localized string similar to http://127.0.0.1/Auth/UserAuthentication?game=Victus&version=1&user={0}&password={1}.
///
internal static string URL_WebAuth_Normal {
get {
return ResourceManager.GetString("URL_WebAuth_Normal", resourceCulture);
}
}
}
}