//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace SHNEditor.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SHNEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to 24/09/2017 21:26:10.29
///.
///
internal static string BuildDate {
get {
return ResourceManager.GetString("BuildDate", resourceCulture);
}
}
///
/// Looks up a localized string similar to ID - The ID of the quest.
///TitleID - The ID of the title (found in QuestDialog).
///DescriptionID - The ID of the quest description (found in QuestData).
///QuestGrade - This is the grade of the quest:
///- 0 - Normal.
///- 1 - Epic.
///- 2 - http://prntscr.com/e3lwva
///- 3 - Event.
///- 4 - http://prnt.sc/e3m03n
///Repeatable - Can the quest be gotten&completed again after it has been accepted (Ticked = Yes, Unticked = No).
///IsLevelBased - Do you have to be in the MinLevel and MaxLevel to get the quest (Ticked = Yes, Unt [rest of string was truncated]";.
///
internal static string CM_QD {
get {
return ResourceManager.GetString("CM_QD", resourceCulture);
}
}
///
/// Looks up a localized string similar to using System;
///
///namespace SHN
///{
/// public class SHNCrypto
/// {
/// public static void CryptoDefault(byte[] Data)
/// {
/// byte DataLength = (byte)Data.Length;
/// for (Int32 Counter = Data.Length - 1; Counter >= 0; Counter--)
/// {
/// Data[Counter] = (byte)(Data[Counter] ^ DataLength);
///
/// byte DL = (byte)Counter;
///
/// DL = (byte)(DL & 15);
/// DL = (byte)(DL + 0x55);
/// DL = (byte)(DL ^ ((byte) [rest of string was truncated]";.
///
internal static string SHNCrypto {
get {
return ResourceManager.GetString("SHNCrypto", resourceCulture);
}
}
}
}