//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace SHNEditor.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SHNEditor.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to 24/09/2017 21:26:10.29 ///. /// internal static string BuildDate { get { return ResourceManager.GetString("BuildDate", resourceCulture); } } /// /// Looks up a localized string similar to ID - The ID of the quest. ///TitleID - The ID of the title (found in QuestDialog). ///DescriptionID - The ID of the quest description (found in QuestData). ///QuestGrade - This is the grade of the quest: ///- 0 - Normal. ///- 1 - Epic. ///- 2 - http://prntscr.com/e3lwva ///- 3 - Event. ///- 4 - http://prnt.sc/e3m03n ///Repeatable - Can the quest be gotten&completed again after it has been accepted (Ticked = Yes, Unticked = No). ///IsLevelBased - Do you have to be in the MinLevel and MaxLevel to get the quest (Ticked = Yes, Unt [rest of string was truncated]";. /// internal static string CM_QD { get { return ResourceManager.GetString("CM_QD", resourceCulture); } } /// /// Looks up a localized string similar to using System; /// ///namespace SHN ///{ /// public class SHNCrypto /// { /// public static void CryptoDefault(byte[] Data) /// { /// byte DataLength = (byte)Data.Length; /// for (Int32 Counter = Data.Length - 1; Counter >= 0; Counter--) /// { /// Data[Counter] = (byte)(Data[Counter] ^ DataLength); /// /// byte DL = (byte)Counter; /// /// DL = (byte)(DL & 15); /// DL = (byte)(DL + 0x55); /// DL = (byte)(DL ^ ((byte) [rest of string was truncated]";. /// internal static string SHNCrypto { get { return ResourceManager.GetString("SHNCrypto", resourceCulture); } } } }