;	Shine Monster Regeneration Table			V0.2				
;	Monster Group							
#ignore	\o042							
#exchange	#	\x20						

#IGNORE	\o042
#EXCHANGE	#	\x20

#table	MobRegenGroup							
#columntype		INDEX	STRING[1]	DWRD	DWRD	DWRD	DWRD	DWRD
#columnname		GroupIndex	IsFamily	CenterX	CenterY	Width	Height	RangeDegree
#RECORD		Room01Spawn01	N	1400	40	0	0	51
#RECORD		Room01Spawn02	N	930	4200	0	0	51
#RECORD		Room01Spawn03	N	1400	40	0	0	51
#RECORD		Room02Spawn01	N	2200	20	0	0	51
#RECORD		Room02Spawn02	N	2000	2000	0	0	51
#RECORD		Room02Spawn03	N	2000	20	0	0	51
#RECORD		Room03Spawn01	N	40	1400	0	0	51
#RECORD		Room03Spawn02	N	4425	1100	0	0	51
#RECORD		Room03Spawn03	N	4500	1200	0	0	51
#RECORD		Room04Spawn01	N	6773	955	0	0	51
#RECORD		Room04Spawn02	N	6750	900	0	0	51
#RECORD		Room05Spawn01	N	9211	1279	0	0	51
#RECORD		Room05Spawn02	N	9290	667	0	0	51
#RECORD		Room06Spawn01	N	10251	3150	0	0	51
#RECORD		Room06Spawn02	N	10254	3154	100	100	51
#RECORD		Room07Spawn01	N	10898	5550	0	0	51
#RECORD		Room07Spawn02	N	11242	5276	0	0	51
#RECORD		Room08Spawn01	N	11732	7641	0	0	51
#RECORD		Room08Spawn02	N	11734	7645	100	100	51
#RECORD		Room09Spawn01	N	10542	9531	0	0	51
#RECORD		Room09Spawn02	N	10922	9877	0	0	51
#RECORD		Room10Spawn01	N	8772	11225	0	0	51
#RECORD		Room10Spawn02	N	8776	11226	0	0	51
#RECORD		Room11Spawn01	N	6486	11743	0	0	51
#RECORD		Room11Spawn02	N	6457	12000	0	0	51
#RECORD		Room12Spawn01	N	4191	11079	0	0	51
#RECORD		Room12Spawn02	N	4216	11102	0	0	51
#RECORD		Room13Spawn01	N	3271	8857	0	0	51
#RECORD		Room13Spawn02	N	3271	8857	0	0	51
#RECORD		Room14Spawn01	N	3355	6527	0	0	51
#RECORD		Room14Spawn02	N	3168	6515	0	0	51
#RECORD		Room15Spawn01	N	4602	4894	0	0	51
#RECORD		Room15Spawn02	N	4545	4712	0	0	51
#RECORD		Room16Spawn01	N	7044	4397	0	0	51
#RECORD		Room16Spawn02	N	7044	4397	0	0	51
#RECORD		Room17Spawn01	N	8641	5778	0	0	51
#RECORD		Room17Spawn02	N	8879	5610	0	0	51
#RECORD		Room18Spawn01	N	7885	7610	0	0	51
#RECORD		Room18Spawn02	N	7918	7703	0	0	51
#RECORD		Room19Spawn01	Y	5055	7617	0	0	51
#RECORD		Room19Spawn02	Y	5055	7917	0	0	51
#RECORD		SuccessSpawn	N	5055	7917	0	0	51
;		GroupID	Family	Regen Region				
;			Y/N	X	Y	X	Y	Range/Degree

#table	MobRegen															
#columntype		INDEX	STRING[33]	BYTE	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD
#columnname		RegenIndex	MobIndex	MobNum	RegStandard	RegMin	RegMax	RegDelta0	RegSec0	RegDelta1	RegSec1	RegDelta2	RegSec2	RegDelta3	RegSec3	RegDelta4
#RECORD		Room01Spawn01	T_Imp	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room01Spawn02	T_GangImp	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room01Spawn03	T_Imp	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room02Spawn01	T_HungryWolf	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room02Spawn02	T_Boar	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room02Spawn03	T_Ratman	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room03Spawn01	T_Kebing	5	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room03Spawn02	T_IronSlime00	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room03Spawn03	T_SkelArcher00	10	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room04Spawn01	T_DustGolem	1	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room04Spawn02	T_SkelWarrior	5	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room05Spawn01	T_ArchMageBook01	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room05Spawn02	T_SkelArcher02	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room06Spawn01	T_Kamaris	1	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room06Spawn02	T_Skeleton	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room07Spawn01	T_OldFox	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room07Spawn02	T_FlyingStaff00	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room08Spawn01	T_StoneGolem	1	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room08Spawn02	T_DesertWolf	10	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room09Spawn01	T_Zombie	10	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room09Spawn02	T_Ghost	10	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room10Spawn01	T_Prock	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room10Spawn02	T_Spider00	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room11Spawn01	T_KingSpider	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room11Spawn02	T_Spider01	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room12Spawn01	T_PoisonGolem	1	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room12Spawn02	T_KingCall	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room13Spawn01	T_Kamaris02	1	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room13Spawn02	T_FlyingStaff01	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room14Spawn01	T_DesertWolf	9	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room14Spawn02	T_Prock	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room15Spawn01	T_OldFox	9	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room15Spawn02	T_Zombie	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room16Spawn01	T_Spider00	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room16Spawn02	T_Spider01	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room17Spawn01	T_IronSlime01	3	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room17Spawn02	T_Boar	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room18Spawn01	T_SkelArcher01	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room18Spawn02	T_Skeleton	8	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room19Spawn01	T_IronGolem	1	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room19Spawn02	T_IronSlime01	7	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		Room19Spawn02	T_SkelWarrior	2	9	1	15	-4	5	-2	8	0	10	2	13	4
#RECORD		SuccessSpawn	EventPresentBox05	20	9	1	15	-4	5	-2	8	0	10	2	13	4
;		GroupID	MobIndex	number	Regen Time(sec)							Base				
;					Standard	Min	Max	delta	sec	delta	sec	delta	sec	delta	sec	delta
#END
