;
; OPTool Game Log type message for English
;


;--------------------------------
;  
;--------------------------------

  0 =   "UNKNOWN"

  1 =	"ADD"				; GameLog ߰ϱ, No Ack(SYSTEM )
  2 =	"ADD_REQ"			; GameLog ߰û, Ack  ´(SYSTEM )
  3 =	"ADD_ACK"			; GameLog ߰

 ;--------------------------
 10 =	"LOGON"				; α׿(ĳȣ, ð, +ġ)
 11 =	"LOGOFF"			; α׿(ĳȣ, ð, α׿ +ġ, ÷Ÿ , / )

 15 =	"LINK"				; /ũ ̵(ĳȣ, ð,  ġ)

 17 =	"CREATE_AVATAR"		; ƹŸ (ĳȣ, ð)
 18 =	"DELETE_AVATAR"		; ƹŸ (ĳȣ, ð)

 20 =	"HIT"				; (ĳȣ, ð, ġ, , +-) - Ƽ  ʴ´
 21 =	"MOVE"				; ̵(ĳȣ, ð, , ) - Ƽ  ʴ´

 25 =	"PRISON"			; ݽ(ĳȣ, ð, ġ, Ѵð, )
 26 =	"PRISON_RELEASE"	; Ⱘ(ĳȣ, ð, Ⱘġ)

 30 =	"LEVEL_UP"			; (ĳȣ, ð, ġ, ش緾, ġ)
 31 =	"LEVEL_DOWN"		; ٿ(ĳȣ, ð, ġ, ش緾, ġ)
 32 =	"CHANGE_CLASS"		;  (ĳȣ, ð, ġ, ش緾, Ŭ)

 40 =	"PK"				; PK (ĳȣ, ð, ġ, ĳȣ, PK, 뷩̽ð)
 41 =	"PKED"				; PK( ĳȣ, ð, ġ, ĳȣ, PK, 뷩̽ð)
 42 =	"MK"				;  (ĳȣ, ð, ġ, Ƶ, +ġ)
 43 =	"MKED"				;  (ĳȣ, ð, ġ,   ID, -ġ)
 44 =	"MK_GETEXP"			;  Ƽ ġ (ĳȣ, ð, ġ, Ƶ, +ġ)
 45 =	"MK_GETEXPINFIELD"	;  Ƽ ġ  ʵ(ĳȣ, ð, Ƶ, , +ġ)

 50 =	"SKILL_LEARN"		; ų(ĳȣ, ð, ġ, ųƵ, ų)
 51 =	"SKILL_DELETE"		; ų(ĳȣ, ð, ġ, ųƵ, ų) - ,  (ӿ  )
 52 =	"SKILL_USE"			; ų(ĳȣ, ð, ġ, ųƵ, , ų, ȹ÷) - ä ų 

 55 =	"STATE_SET"			; ̻ ο(ĳȣ, ð, ġ, ¸   ĳȣ, ο¾Ƶ, ºοð)
 56 =	"STATE_CLEAR"		; ̻ (ĳȣ, ð, ġ, ¾Ƶ)

 60 =	"QUEST_GET"			; Ʈ (ĳȣ, ð, ġ, ƮƵ)
 61 =	"QUEST_DONE"		; Ʈ Ϸ(ĳȣ, ð, ġ, ƮƵ)
 62 =	"QUEST_PROGRESS"	;  ೻(ĳȣ, ð, ġ, ƮƵ, ʹܰ -  ʿ)
 63 =	"QUEST_ITEM_GET"	;   (ĳȣ, ð, ġ, ƮƵ,  Ű, )
 64 =	"QUEST_GIVEUP"		;  (ĳȣ, ð, ġ, ƮƵ)

 69 =	"ITEM_BREAK"		;  ı(ĳȣ, Key, Ƶ, )
 70 =	"ITEM_TAKE"			;   ݱ(ĳȣ, ð, ġ, Key, , κġ(ʿ))
 71 =	"ITEM_DROP"			;   (ĳȣ, ð, ġ, Key, , κġ(ʿ))

 72 =	"ITEM_BUY"			;  (ĳȣ, ð, ó, ۾Ƶ, Key, , ݾ, κġ(ʿ))
 73 =	"ITEM_SELL"			;  Ǹ(ĳȣ, ð, Ǹó, ۾Ƶ, Key, , ȹݾ, κġ(ʿ))

 74 =	"ITEM_TRADE"		;  ŷ(ִĳȣ, ĳȣ, ۾Ƶ, , Key)

 75 =	"ITEM_USE"			;  Ҹ/(ĳȣ, ð, ġ, Key, , κġ(ʿ) )

 76 =	"ITEM_INVEN_MOVE"	;  κġ ̵(ĳȣ, ð, Key, , ű κġ, ű κġ)

 77 =	"ITEM_EQUIP"		;  (ĳȣ, ð, Key, , κġ)
 78 =	"ITEM_UNEQUIP"		;  (ĳȣ, ð, Key, , κġ)

 79 =	"ITEM_CREATE"		;  ( ĳȣ, ð, Key,  Ƶ, κġ,  )

 80 =	"ITEM_STORE_IN"		;  â(ĳȣ, ð, ġ, Key, âκġ, ĳκġ)
 81 =	"ITEM_STORE_OUT"	;  â(ĳȣ, ð, ġ, Key, âκġ, Ҵĳκġ)

 82 =	"ITEM_UPGRADE"		;   /(ĳȣ, ð, ġ, Key,   )

 84 =	"ITEM_TITLE"		;  ŸƲ ο(ĳȣ, ð, Key, ̼Key, οƵ)

 85 =	"ITEM_MOB_DROP"		;   (ð, ġ, Key, ID, , ID)

 86 =	"ITEM_MERGE"		;  ġ(ð, ġ, Key1,2 ID, )
 87 =	"ITEM_SPLIT"		;  (ð, ġ, Key1,2 ID, )

 88 =	"ITEM_SOULSTONE_BUY" ; ҿｺ(HP/SP) 
 89 =	"ITEM_USELOT"		;  (Key %I64u, ۾Ƶ %d,   %d)
 90 =	"ITEM_USEALL"		;  λ/(Key %I64u)

 91 =   "ITEM_BOOTH_BUY"    ;  ŷ (, Ǹ,  Ű, ID, , űݾ)
 92 =   "ITEM_BOOTH_SELL"   ;  ŷ Ǹ(Ǹ, ,  Ű, ID, , Ǹűݾ)

 83 =   "ITEM_PRODUCT"			;  (ĳȣ, ۵ȾKey, ۵ȾID, ȼ, , ļ)
 93 =   "ITEM_PRODUCT_STUFF"	;  (ĳȣ, ۵ȾKey, ۵ȾID, ȾKey, , , ᳲ)

 94 =   "MONEY_DEPOSIT"		; ݾ Ա(ĳȣ, Աݾ,  )
 95 =   "MONEY_WITHDRAW"	; ݾ (ĳȣ, ݾ,  )
 
 96 =   "MONEY_TRADE_INCOME" ;ݾ (ĳȣ, ĳȣ(κ), ݾ)
 97 =   "MONEY_TRADE_OUTGO" ; ݾ (ĳȣ, ĳȣ(), ݾ)

100 =	"ENCHANNT"			; æο(ĳȣ, ð, ġ, æ, ,  Ѻο)
101 =	"DISENCHANT"		; æ(ĳȣ, ð, ġ, æ, ҷ,  Ѻο)

110 =	"PARTY_CREATE"		; Ƽ(ĳȣ, ð, ġ, Ƽȣ)
111 =	"PARTY_JOIN"		; Ƽ(ĳȣ, ð,ġ, Ƽȣ)
112 =	"PARTY_LEAVE"		; ƼŻ(ĳȣ, ð, ġ, Ƽȣ)
113 =	"PARTY_CHG_MAS"		; Ƽ (ĳȣ, ð, ġ, Ƽȣ, Ƽĳȣ(ʿ))
114 =	"PARTY_DELETE"		; Ƽü(ĳȣ, ð,ġ, üƼȣ)
115 =	"PARTY_BANISH"		; Ƽ߹(ĳȣ, ð,ġ, Ƽȣ, ߹Ƽĳȣ)

120 =	"FRIEND_ADD"		; ģ(ĳȣ, ð, ġ, ϴĳȣ)
121 =	"FRIEND_DELETE"		; ģ(ĳȣ, ð, ġ, ĳȣ)

130 =	"MAS_PUP_ADD"		; (ĳȣ, ð, ġ, /, ϴĳȣ)
131 =	"MAS_PUP_DELETE"	; (ĳȣ, ð, ġ, /, ĳȣ)

140 =	"GUILD_CREATE"		; (ĳȣ, ð, ȣ)
141 =	"GUILD_DELETE"		; (ð, ȣ)
142 =	"GUILD_TYPE"		; Ÿ(ĳȣ, ð, ȣ, Ÿ, Ÿ)
143 =	"GUILD_GRADE"		; (ĳȣ, ð, ȣ, , е)
144 =	"GUILD_WAR_DECLARE"	; (ĳȣ, ð, ȣ, )
145 =	"GUILD_WAR_ACCEPT"	; (ĳȣ, ð, ȣ, û)
146 =	"GUILD_WAR_RESULT"	; (ĳȣ, ð, ȣ, , , 3, )
160 =	"GUILD_M_JOIN"		; (ĳȣ, ð, ȣ, , ִ)
161 =	"GUILD_M_LEAVE"		; Ż(ĳȣ, ð, ȣ, , ִ)
162 =	"GUILD_M_BANISH"	; ߹(ĳȣ, ð, ȣ, ߹ĳȣ, , ִ)
163 =	"GUILD_M_GRADE"		; (ĳȣ, ð, ȣ, ޴ĳȣ, , е)

190 =	"CHARGE_WITHDRAW"	;  (ĳȣ, ֹȣ, ǰȣ, )

200 =	"MINIHOUSE"			; ̴Ͽ콺
250 =	"PET"				; 
270 =	"EMBLEM"			; 

280 =	"QREWARD_EXP"		; 
281 =	"QREWARD_MONEY"
282 =	"QREWARD_ITEM"
283 =	"QREWARD_ABSTATE"
284 =	"QREWARD_FAME"
285 =	"QREWARD_PET"
286 =	"QREWARD_MINIHOUSE"
287 =	"QREWARD_TITLE"

300 =	"ARENA_PVP"			; Ʒ PVP
310 =	"ARENA_FBZ"			; Ʒ Ʋ
320 =	"ARENA_CNG"			; Ʒ ÿ
330 =	"ARENA_GUILD"		; Ʒ 
400 =	"SEAWAR"			; 
500 =	"MINIGAME"			; ̴ϰ

;------------------------------------------------------------------
; Display for LogDesc
;------------------------------------------------------------------
1000 =	"Unknown"

1001 =	"for Development(Add)"				; GameLog ߰ϱ, No Ack(SYSTEM )
1002 =	"for Development(Add Request)"		; GameLog ߰û, Ack  ´(SYSTEM )
1003 =	"for Development(Add Response)"		; GameLog ߰

 ;--------------------------
1010 =	"Log On, Place %s %d %d, CharMoney=%I64d"
1011 =	"Log Off, Place %s %d %d, PlayTime %d min, Normal/Abnormal = %d, CharMoney=%I64d"

1015 =	"Zone/Link, Place %s %d %d"

1017 =	"Create Character."
1018 =	"Delete Character."

1020 =	"Hit, Place %s %d %d, TargetNo %d, Mob Type %d, Damage %d"
1021 =	"Move, Starting %s %d %d, Destination %d %d"

1025 =	"Detention, Place %s %d %d, Time %d min, Type %d"
1026 =	"Liberation, Place %s %d %d"

1030 =	"Level Up Place %s %d %d, Level %d, Current Exp %I64d"
1031 =	"Level Down Place %s %d %d, Level %d, Current Exp %I64d"
1032 =	"Change class Place %s %d %d, Level %d, Class to %d"

1040 =	"Player Kill, Place %s %d %d, Character No. %d, PK Count %d, PK State Time %d sec"
1041 =	"Killed by Player, Place %s %d %d, Character No. %d, PK Count %d, PK State Time %d sec"
1042 =	"Mob Kill, Place %s %d %d, Mob %s"							; OK-NEW
1043 =	"Killed by Mob, Place %s %d %d, Mob %s, Downed Exp %I64d"	; OK-NEW
1044 =	"Mob Kill, Place %s %d %d, Mob %s, Get Exp %I64d"			; OK-NEW
1045 =	"Mob Kill Field, Mob %s, Count %d, Get Exp %d"				; OK-NEW

1050 =	"Get Skill, Place %s %d %d, Skill %s, Skill Level %d"
1051 =	"Del Skill, Place %s %d %d, Skill %s, Skill Level %d"
1052 =	"Use Skill, Place %s %d %d, Skill %s, Skill Level %d, Get skill Exp %d" ; - ä ų 

1055 =	"Set Abnormal State, Place %s %d %d, Character No. %d, State ID %d, State Duration Time %d sec" ; ¸   ĳȣ ĳ//NPC...  ʿ
1056 =	"Remove Abnormal State, Place %s %d %d, State ID %d"

1060 =	"Get Quest, Place %s %d %d, Quest ID %d"
1061 =	"Quest Done, Place %s %d %d, Quest ID %d"
1062 =	"Quest Progressive, Place %s %d %d, Quest ID %d, Quest Step Information %d - Working..."
1063 =	"Get Quest Item, Place %s %d %d, Quest ID %d, Item ID %d, Item Key %I64u, Item Count %d"
1064 =	"Drop Quest, Place %s %d %d, Quest ID %d"

1069 =  "Break item, Item Key %I64u, %s, Item Lot %d"
1070 =	"Pick up Item, Place %s %d %d,  Item Key %I64u, Count %d, Inven Num(If Need) %d"
1071 =	"Drop Item, Place %s %d %d, Item Key %I64u, Count %d, Inven Num(If Need) %d"

1072 =	"Buy  Item, %s, Buy count %d, Money %d, Item Key %I64u, Buy Inven(%s)"			; OK-NEW
1073 =	"Sell Item, After sell remain count %d, Money %d, Item Key %I64u, Sell Inven(%s)"	; OK-NEW

1074 =	"Trade Item, To character No %d, %s, Lot %d, Item Key %I64u"

1075 =	"Use Item, Place %s %d %d, %s, Item Key %I64u, Count %d, Inven(%s), Count %d" ; OK-NEW

1076 =	"Move Item, Item Key %I64u, Inven from (%s), Inven to (%s)"	; OK-NEW

1077 =	"Equip Item, Item Key %I64u, Before Inven Num %d, Equip Inven Num %d"
1078 =	"Unequip Item, Item Key %I64u, Equiped Inven Num %d, After Inven Num %d"

1079 =	"Create Item, %s, Item Key %I64u, Inven(%s)" ; OK-NEW

1080 =	"Item to Warehouse, Place %s %d %d, Item Key %I64u, Before Inven Num %d, Warehouse Num %d"
1081 =	"Item from Warehouse, Place %s %d %d, Item Key %I64u, Warehouse Num %d, After Inven Num %d"

1082 =	"Upgrade Item(Success/Fail), Place %s %d %d, Item Key %I64u, Before Level %d, After Level %d, Left ItemID(Red) %d, Right ItemID(Blue) %d, Middle ItemID(Gold) %d"

1084 =	"Set Weapon Title, Weapon Item Key %I64u, License Item Key %I64u, License Mob ID %s"

1085 =	"Information of Item Dropped from Mob, Place %s %d %d, Item ID %d, Item Key %I64u, Count %d, Drop Mob %s" ; OK-NEW 

1086 =	"Merge Item, Place %s %d %d, %s, Added Item Key %I64u, Subtracted Item Key %I64u, Merge count %d, Merge remain count %d, Split remain count %d"  ; OK-NEW
1087 =	"Split Item, Place %s %d %d, %s, Separated Item Key %I64u, Create Item Key %I64u, Split count %d, Remained Count %d" ; OK-NEW

1088 =	"Buy Soul Stone, Place %s %d %d, Type(HP=0/SP=1) = %d, Count %d, Money %I64d"
1089 =	"Use Item, Item Key %I64u, %s, Remained Count %d"
1090 =	"Use/Del All Item, Item Key %I64u"

1091 =  "Item trade buy,  Seller %d, ItemKey %I64d, %s, TradeItemLot %d, TradeBuyMoney  %d, ResultItemLot %d, ResultCharMoney %I64d" ; OK-NEW
1092 =  "Item trade sell, Buyer  %d, ItemKey %I64d, %s, TradeItemLot %d, TradeSellMoney %d, ResultItemLot %d, ResultCharMoney %I64d" ; OK-NEW

1083 =  "Item product,       Product item key %I64u, %s, Product count %d, Before lot %d, Result lot %d"
1093 =  "item product stuff, Product item key %I64u, %s, Stuff ItemKey %I64u, %s, Used stuff count %d, Before stuff lot %d, Remain stuff lot %d"

1094 =  "Money deposit,  Deposit money  %d, UserNo %d, Remined user bank %I64d"
1095 =  "Money withdraw, Withdraw money %d, UserNo %d, Remined user bank %I64d"

1096 =  "Money trade income, Character No From %d, IncomeMoney=%I64d, ResultCharMoney=%I64d"
1097 =  "Money trade outgo, Character No To %d, OutgoMoney=%I64d, ResultCharMoney=%I64d"

700 =	"Enchant Item, Place %s %d %d, Enchant Type %d, Addtion Amount %d, Total Amount %d"
701 =	"Disenchant Item, Place %s %d %d, Enchant Type %d, Reduction Amount %d, Total Amount %d"

1110 =	"Make Party, Place %s %d %d, Party Number %d"
1111 =	"Join Party, Place %s %d %d, Party Number %d"
1112 =	"Leave Party, Place %s %d %d, Party Number %d"
1113 =	"Change Party Master, Place %s %d %d, Party Number %d, Old Party Master Character No. %d(If Need)"
1114 =	"Disband Party, Place %s %d %d, Party Number %d"
1115 =	"Banish Party, Place %s %d %d, Party Number %d, Banished Character No. %d"

1120 =	"Make Friend, Place %s %d %d, Character No. %d"
1121 =	"Cut Friend, Place %s %d %d, Character No. %d"

1130 =	"Make M&P, Place %s %d %d, Master/Pupil %d, Character No. %d"
1131 =	"Cut M&P, Place %s %d %d, Master/Pupil %d, Character No. %d"

1140 =	"Guild create, GuildNo %d, Creator %d, use money %d, remain money %I64d"
1141 =	"Guild delete, GuildNo %d"
						; ۾Ϸ ȵ
1142 =	"GUILD_TYPE"		; Ÿ(ĳȣ, ð, ȣ, Ÿ, Ÿ)
1143 =	"GUILD_GRADE"		; (ĳȣ, ð, ȣ, , е)
1144 =	"GUILD_WAR_DECLARE"	; (ĳȣ, ð, ȣ, )
1145 =	"GUILD_WAR_ACCEPT"	; (ĳȣ, ð, ȣ, û)
1146 =	"GUILD_WAR_RESULT"	; (ĳȣ, ð, ȣ, , , 3, )
1160 =	"GUILD_M_JOIN"		; (ĳȣ, ð, ȣ, , ִ)
1161 =	"GUILD_M_LEAVE"		; Ż(ĳȣ, ð, ȣ, , ִ)
1162 =	"GUILD_M_BANISH"	; ߹(ĳȣ, ð, ȣ, ߹ĳȣ, , ִ)
1163 =	"GUILD_M_GRADE"		; (ĳȣ, ð, ȣ, ޴ĳȣ, , е)

1190 =  "Charge Withdraw OrderNo %d, Goods %s, Amount %d" ; OK-NEW

1200 =	"MINIHOUSE"			; ̴Ͽ콺
1250 =	"PET"				; 
1270 =	"EMBLEM"			; 

1280 =	"Quest reward exp, QuestID %d, old_exp %I64d, new_exp %I64d, get_exp %I64d"
1281 =	"Quest reward money, QuestID %d, old_money %I64d, new_money %I64d, get_money %I64d"
1282 =	"Quest reward item, QuestID %d, take item key %I64d, item %s"
1283 =	"Quest reward abstate, QuestID %d, abstate %s"
1284 =	"Quest reward fame, QuestID %d, old_fame %d, new_fame %d, get_fame %d"
1285 =	"Quest reward pet, QuestID %d, pet_id %d"
1286 =	"Quest reward minihouse, QuestID %d, minihouse id %d"
1287 =	"Quest reward title, QuestID %d, get character title %s"

1300 =	"ARENA_PVP"			; Ʒ PVP
1310 =	"ARENA_FBZ"			; Ʒ Ʋ
1320 =	"ARENA_CNG"			; Ʒ ÿ
1330 =	"ARENA_GUILD"		; Ʒ 
1400 =	"SEAWAR"			; 
1500 =	"MINIGAME"			; ̴ϰ

; end of file