;	Shine NPC table(ShineNPC.txt)			
#ignore	\o042		; ???? ??	
#exchange	#	\x20	; # => space	
;#delimiter	\x20			
#Table	Script			
#ColumnType	INDEX	STRING[128]		
#ColumnName	ScrIndex	ScrString		
				
#Record	ReftMob10	There are still over 10 Zombies left to go.	
#Record	ReftMob9	That was 10 defeated, now there are 9 more Zombies left.		
#Record	ReftMob8	Keep going, there are 8 more Zombies to be defeated.		
#Record	ReftMob7	Feeling lucky? 7 more Zombies to go!		
#Record	ReftMob6	Wow, keep it up! Now there are 6 left!		
#Record	ReftMob5	Half-way there, 5 more to go!		
#Record	ReftMob4	Go go go! 4 Zombies!.		
#Record	ReftMob3	3! You heard right, 3 more Zombies to go!		
#Record	ReftMob2	2 more Zombies to be defeated!		
#Record	ReftMob1	1 more, and you are all done!	
				
#Record	Scream0	Ahh!!		
#Record	Scream1	Help me!!		
#Record	Scream2	Ugh!		
				
#Record	KQReturn30	Moving to Grand Master Sean in 30 seconds.		
#Record	KQReturn20	Moving to Grand Master Sean in 20 seconds.	
#Record	KQReturn10	Moving to Grand Master Sean in 10 seconds.	
#Record	KQReturn5	Moving to Grand Master Sean in 5 seconds.	
				
#Record	RouReturn30	Moving to Roumen in 30 seconds.
#Record	RouReturn20	Moving to Roumen in 20 seconds.	
#Record	RouReturn10	Moving to Roumen in 10 seconds.
#Record	RouReturn5	Moving to Roumen in 5 seconds.
				
#End				
