using System;

namespace Fiesta.Game.Networking.PacketTypes
{
	public enum EVENT : UInt16
	{
		NULL = 0x3400,
		GET_ALL_EVENT_INFO_REQ = 0x3401,
		GET_ALL_EVENT_INFO_ACK = 0x3402,
		ADD_EVENT_REQ = 0x3403,
		ADD_EVENT_ACK = 0x3404,
		UPDATE_EVENT_REQ = 0x3405,
		UPDATE_EVENT_ACK = 0x3406,
		DEL_EVENT_REQ = 0x3407,
		DEL_EVENT_ACK = 0x3408,
		SET_ALL_READY_REQ = 0x3409,
		SET_ALL_READY_ACK = 0x340A,
		ADD_UPDATE_EVENT_CMD = 0x340B,
		DEL_EVENT_CMD = 0x340C,
	}
}