using System;

namespace Fiesta.Game.Networking.PacketTypes
{
	public enum SOULSTONE : UInt16
	{
		NULL = 0x1400,
		HP_BUY_REQ = 0x1401,
		SP_BUY_REQ = 0x1402,
		HP_BUY_ACK = 0x1403,
		SP_BUY_ACK = 0x1404,
		BUYFAIL_ACK = 0x1405,
		USEFAIL_ACK = 0x1406,
		HP_USE_REQ = 0x1407,
		HP_USESUC_ACK = 0x1408,
		SP_USE_REQ = 0x1409,
		SP_USESUC_ACK = 0x140A,
		HP_SOMEONEUSE_CMD = 0x140B,
		SP_SOMEONEUSE_CMD = 0x140C,
	}
}