using System;

namespace Fiesta.Game.Networking.PacketTypes
{
	public enum BOOTH : UInt16
	{
		NULL = 0x1A00,
		OPEN_REQ = 0x1A01,
		OPEN_ACK = 0x1A02,
		SOMEONEOPEN_CMD = 0x1A03,
		CLOSE_REQ = 0x1A04,
		CLOSE_ACK = 0x1A05,
		SOMEONECLOSE_CMD = 0x1A06,
		ENTRY_REQ = 0x1A07,
		ENTRY_SELL_ACK = 0x1A08,
		ENTRY_BUY_ACK = 0x1A09,
		REFRESH_REQ = 0x1A0A,
		REFRESH_SELL_ACK = 0x1A0B,
		REFRESH_BUY_ACK = 0x1A0C,
		ITEMTRADE_REQ = 0x1A0D,
		ITEMTRADE_ACK = 0x1A0E,
		BUYREFRESH_CMD = 0x1A0F,
		INTERIORSTART_REQ = 0x1A10,
		INTERIORSTART_ACK = 0x1A11,
		SOMEONEINTERIORSTART_CMD = 0x1A12,
		SEARCH_ITEM_LIST_CATEGORIZED_REQ = 0x1A13,
		SEARCH_ITEM_LIST_CATEGORIZED_ACK = 0x1A14,
		SEARCH_BOOTH_POSITION_REQ = 0x1A15,
		SEARCH_BOOTH_POSITION_ACK = 0x1A16,
		SEARCH_BOOTH_CLOSED_CMD = 0x1A17,
	}
}