using System;

namespace Fiesta.Game.Networking.PacketTypes
{
	public enum MOVER : UInt16
	{
		NULL = 0x3300,
		RIDE_ON_REQ = 0x3301,
		RIDE_ON_CMD = 0x3302,
		RIDE_ON_FAIL_CMD = 0x3303,
		SOMEONE_RIDE_ON_CMD = 0x3304,
		RIDE_OFF_REQ = 0x3305,
		RIDE_OFF_CMD = 0x3306,
		RIDE_OFF_FAIL_CMD = 0x3307,
		SOMEONE_RIDE_OFF_CMD = 0x3308,
		FEEDING_ERROR_CMD = 0x3309,
		HUNGRY_CMD = 0x330A,
		LINKDATA_WORLD_CMD = 0x330B,
		LINKDATA_ZONE_CMD = 0x330C,
		MOVESPEED_CMD = 0x330D,
		SKILLBASH_OBJ_CAST_REQ = 0x330E,
		SKILLBASH_FLD_CAST_REQ = 0x330F,
	}
}