using System;

namespace Fiesta.Game.Networking.PacketTypes
{
	public enum PET : UInt16
	{
		NULL = 0x3500,
		SET_TENDENCY_DB_REQ = 0x3501,
		SET_NAME_DB_REQ = 0x3503,
		SET_NAME_DB_ACK = 0x3504,
		ASK_NEW_NAME_REQ = 0x3505,
		ASK_NEW_NAME_ACK = 0x3506,
		SET_NAME_REQ = 0x3507,
		SET_NAME_ACK = 0x3508,
		SET_NAME_CANCEL_REQ = 0x3509,
		SET_NAME_CANCEL_ACK = 0x350A,
		LOAD_INFO_DB_REQ = 0x350B,
		LOAD_INFO_DB_ACK = 0x350C,
		CREATE_DB_REQ = 0x350D,
		CREATE_DB_ACK = 0x350E,
		REMOVE_DB_REQ = 0x350F,
		REMOVE_DB_ACK = 0x3510,
		USE_ITEM_FAIL_ACK = 0x3511,
		LINK_RESUMMON_CMD = 0x3512,
		SET_NAME_CMD = 0x3513,
	}
}