using System;

namespace Fiesta.Game.Networking.PacketTypes
{
	public enum DICE_TAISAI : UInt16
	{
		NULL = 0x2B00,
		GAME_JOIN_REQ = 0x2B01,
		GAME_JOIN_ACK = 0x2B02,
		GAME_JOIN_CMD = 0x2B03,
		GAME_BETTING_INFO_CMD = 0x2B04,
		GAME_LEAVE_REQ = 0x2B05,
		GAME_LEAVE_ACK = 0x2B06,
		GAME_LEAVE_CMD = 0x2B07,
		BOARD_PITCH_CMD = 0x2B08,
		BOARD_FOLD_RESERVE_CMD = 0x2B09,
		BOARD_FOLD_CMD = 0x2B0A,
		EXPECT_INCOME_MONEY_REQ = 0x2B0B,
		DB_EXPECT_INCOME_MONEY_REQ = 0x2B0C,
		DB_EXPECT_INCOME_MONEY_ACK = 0x2B0D,
		EXPECT_INCOME_MONEY_ACK = 0x2B0E,
		RECEIPT_INCOME_MONEY_REQ = 0x2B0F,
		DB_RECEIPT_INCOME_MONEY_REQ = 0x2B10,
		DB_RECEIPT_INCOME_MONEY_ACK = 0x2B11,
		RECEIPT_INCOME_MONEY_ACK = 0x2B12,
		GAME_MODE_CHANGE_REQ = 0x2B13,
		GAME_MODE_CHANGE_ACK = 0x2B14,
		GAME_MODE_CHANGE_CMD = 0x2B15,
		RANK_REQ = 0x2B16,
		DB_RANK_REQ = 0x2B17,
		DB_RANK_ACK = 0x2B18,
		RANK_ACK = 0x2B19,
		BETTING_REQ = 0x2B1A,
		BETTING_ACK = 0x2B1B,
		BETTING_CMD = 0x2B1C,
		BETTING_CANCEL_REQ = 0x2B1D,
		BETTING_CANCEL_ACK = 0x2B1E,
		BETTING_CANCEL_CMD = 0x2B1F,
		DICE_ROLL_REQ = 0x2B20,
		DICE_ROLL_ACK = 0x2B21,
		DICE_ROLL_CMD = 0x2B22,
		DB_DICE_ROLL_RESULT_REQ = 0x2B23,
		DB_DICE_ROLL_RESULT_ACK = 0x2B24,
		DB_DICE_ROLL_RESULT_LOG_CMD = 0x2B25,
		DICE_ROLL_RESULT_CMD = 0x2B26,
		DICE_ROLL_RESULT_EMOTION_CMD = 0x2B27,
		LARGE_AMOUNT_REQ = 0x2B28,
		LARGE_AMOUNT_ACK = 0x2B29,
		LARGE_AMOUNT_CMD = 0x2B2A,
		BET_START_CMD = 0x2B2B,
		TIMER_CMD = 0x2B2C,
		DB_ITEM_ID_CHANGE_REQ = 0x2B2C,
		DB_ITEM_ID_CHANGE_ACK = 0x2B2D,
	}
}