namespace DragonFiesta.Networking.HandlerTypes { public sealed class Handler05Type : HandlerType { public new const byte _Header = 5; //CMSG public const ushort CMSG_AVATAR_CREATE_REQ = 1; public const ushort CMSG_AVATAR_ERASE_REQ = 7; public const ushort CMSG_AVATAR_RENAME_REQ = 15; //SMSG public const ushort SMSG_AVATAR_CREATEFAIL_ACK = 4; public const ushort SMSG_AVATAR_CREATESUCC_ACK = 6; public const ushort SMSG_AVATAR_ERASEFAIL_ACK = 10; public const ushort SMSG_AVATAR_ERASESUCC_ACK = 12; public const ushort SMSG_AVATAR_RENAME_ACK = 16; //NC public const ushort NC_AVATAR_CREATEDATA_REQ = 2; public const ushort NC_AVATAR_CREATEDATAFAIL_ACK = 3; public const ushort NC_AVATAR_CREATEDATASUC_ACK = 5; public const ushort NC_AVATAR_ERASEDATA_REQ = 8; public const ushort NC_AVATAR_ERASEDATAFAIL_ACK = 9; public const ushort NC_AVATAR_ERASEDATASUC_ACK = 11; public const ushort NC_USP_USER_CHARACTER_INSERT = 13; public const ushort NC_USP_USER_CHARACTER_DELETE = 14; public const ushort NC_AVATAR_RENAME_DB_REQ = 17; public const ushort NC_AVATAR_RENAME_DB_ACK = 18; public const ushort NC_AVATAR_GUILD_DATA_REQ = 19; public const ushort NC_AVATAR_GUILD_DATA_ACK = 20; public const ushort NC_AVATAR_GUILD_MEMBER_DATA_REQ = 21; public const ushort NC_AVATAR_GUILD_MEMBER_DATA_ACK = 22; } }